diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-07-03 16:08:40 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-07-03 17:43:40 +0300 |
commit | 9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 (patch) | |
tree | 63f1007a5262b4d6f1c1a96734c521d836eb6fc6 /source/blender/blenkernel/intern/armature.c | |
parent | 05f970847e12ce30e8c4c624677d94ae239ce2bc (diff) |
Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
Also use doxy style function reference `#` prefix chars when
referencing identifiers.
Diffstat (limited to 'source/blender/blenkernel/intern/armature.c')
-rw-r--r-- | source/blender/blenkernel/intern/armature.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index d0604f4bfda..22d6cfba893 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -2405,9 +2405,9 @@ static void pose_proxy_sync(Object *ob, Object *from, int layer_protected) BKE_pose_rest(frompose, false); /* copy over all of the proxy's bone groups */ - /* TODO for later + /* TODO: for later * - implement 'local' bone groups as for constraints - * Note: this isn't trivial, as bones reference groups by index not by pointer, + * NOTE: this isn't trivial, as bones reference groups by index not by pointer, * so syncing things correctly needs careful attention */ BLI_freelistN(&pose->agroups); BLI_duplicatelist(&pose->agroups, &frompose->agroups); @@ -2543,7 +2543,7 @@ static int rebuild_pose_bone( * (grand-(grand-(...)))-child (as processed by the recursive, depth-first nature of this * function) of the previous sibling. * - * Note: In most cases there is nothing to do here, but pose list may get out of order when some + * NOTE: In most cases there is nothing to do here, but pose list may get out of order when some * bones are added, removed or moved in the armature data. */ bPoseChannel *pchan_prev = pchan->prev; const Bone *last_visited_bone = *r_last_visited_bone_p; |