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authorCampbell Barton <ideasman42@gmail.com>2021-04-30 08:28:13 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-04-30 08:28:13 +0300
commitaf3eda81850dfd0b823392205f25716605f8a9cd (patch)
tree8363be8e89b15d36f5dbdb838c6d6952ac77914a /source/blender/blenkernel/intern/armature.c
parent0dde73b4fcb16fb18cfc674d627a6094e6e57d4a (diff)
Cleanup: rename BKE_pose_channels_hash_{make => ensure}
Use the term `ensure` since it makes it clear the data is not manipulated if it already exists.
Diffstat (limited to 'source/blender/blenkernel/intern/armature.c')
-rw-r--r--source/blender/blenkernel/intern/armature.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index da8a3b49f3c..146a482e72a 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -2562,7 +2562,7 @@ void BKE_pose_rebuild(Main *bmain, Object *ob, bArmature *arm, const bool do_id_
/* and a check for garbage */
BKE_pose_channels_clear_with_null_bone(pose, do_id_user);
- BKE_pose_channels_hash_make(pose);
+ BKE_pose_channels_hash_ensure(pose);
for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) {
/* Find the custom B-Bone handles. */