diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-09-17 08:11:37 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-09-24 08:55:02 +0400 |
commit | 3a40aed3d52aeb24973385d3aa8e0c2234bf0435 (patch) | |
tree | a4a51efdc304420f0163ea40e1a14a4e206e3828 /source/blender/blenkernel/intern/armature.c | |
parent | e7f495d8a076c35d2088d73fac0ed2eeb5ea1fbb (diff) |
Cleanup: use float versions of functions when in/output are floats
Diffstat (limited to 'source/blender/blenkernel/intern/armature.c')
-rw-r--r-- | source/blender/blenkernel/intern/armature.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index 16b5574709e..bb05b5de8a6 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -505,7 +505,7 @@ void b_bone_spline_setup(bPoseChannel *pchan, int rest, Mat4 result_array[MAX_BB invert_m3_m3(imat3, mat3); mul_m3_m3m3(mat3, result, imat3); /* the matrix transforming vec_roll to desired roll */ - roll1 = (float)atan2(mat3[2][0], mat3[2][2]); + roll1 = atan2f(mat3[2][0], mat3[2][2]); } } else { @@ -543,7 +543,7 @@ void b_bone_spline_setup(bPoseChannel *pchan, int rest, Mat4 result_array[MAX_BB invert_m3_m3(imat3, mat3); mul_m3_m3m3(mat3, imat3, result); /* the matrix transforming vec_roll to desired roll */ - roll2 = (float)atan2(mat3[2][0], mat3[2][2]); + roll2 = atan2f(mat3[2][0], mat3[2][2]); /* and only now negate handle */ mul_v3_fl(h2, -hlength2); |