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authorCampbell Barton <ideasman42@gmail.com>2014-04-01 04:34:00 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-04-01 08:22:28 +0400
commit617557b08ea94e2b65a1697ddf0b79651204d92b (patch)
tree50b24bab075b42fa20456140c9a9681cfb01325b /source/blender/blenkernel/intern/armature.c
parent2c00ecc738c04dc5dc22d4a6b81a1e937526ba6d (diff)
Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define
Diffstat (limited to 'source/blender/blenkernel/intern/armature.c')
-rw-r--r--source/blender/blenkernel/intern/armature.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index afd3ae7e85d..60ec4817f81 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -137,7 +137,7 @@ void BKE_armature_free(bArmature *arm)
void BKE_armature_make_local(bArmature *arm)
{
Main *bmain = G.main;
- int is_local = FALSE, is_lib = FALSE;
+ bool is_local = false, is_lib = false;
Object *ob;
if (arm->id.lib == NULL)
@@ -150,13 +150,13 @@ void BKE_armature_make_local(bArmature *arm)
for (ob = bmain->object.first; ob && ELEM(0, is_lib, is_local); ob = ob->id.next) {
if (ob->data == arm) {
if (ob->id.lib)
- is_lib = TRUE;
+ is_lib = true;
else
- is_local = TRUE;
+ is_local = true;
}
}
- if (is_local && is_lib == FALSE) {
+ if (is_local && is_lib == false) {
id_clear_lib_data(bmain, &arm->id);
}
else if (is_local && is_lib) {
@@ -827,7 +827,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float
const short invert_vgroup = deformflag & ARM_DEF_INVERT_VGROUP;
int defbase_tot = 0; /* safety for vertexgroup index overflow */
int i, target_totvert = 0; /* safety for vertexgroup overflow */
- int use_dverts = FALSE;
+ bool use_dverts = false;
int armature_def_nr;
int totchan;
@@ -891,7 +891,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float
use_dverts = (dm->getVertDataArray(dm, CD_MDEFORMVERT) != NULL);
}
else if (dverts) {
- use_dverts = TRUE;
+ use_dverts = true;
}
if (use_dverts) {
@@ -1294,19 +1294,19 @@ void BKE_armature_mat_pose_to_bone_ex(Object *ob, bPoseChannel *pchan, float inm
/* recalculate pose matrix with only parent transformations,
* bone loc/sca/rot is ignored, scene and frame are not used. */
- BKE_pose_where_is_bone(NULL, ob, &work_pchan, 0.0f, FALSE);
+ BKE_pose_where_is_bone(NULL, ob, &work_pchan, 0.0f, false);
/* find the matrix, need to remove the bone transforms first so this is
* calculated as a matrix to set rather then a difference ontop of whats
* already there. */
unit_m4(outmat);
- BKE_pchan_apply_mat4(&work_pchan, outmat, FALSE);
+ BKE_pchan_apply_mat4(&work_pchan, outmat, false);
BKE_armature_mat_pose_to_bone(&work_pchan, inmat, outmat);
}
/* same as BKE_object_mat3_to_rot() */
-void BKE_pchan_mat3_to_rot(bPoseChannel *pchan, float mat[3][3], short use_compat)
+void BKE_pchan_mat3_to_rot(bPoseChannel *pchan, float mat[3][3], bool use_compat)
{
switch (pchan->rotmode) {
case ROT_MODE_QUAT:
@@ -1326,7 +1326,7 @@ void BKE_pchan_mat3_to_rot(bPoseChannel *pchan, float mat[3][3], short use_compa
/* Apply a 4x4 matrix to the pose bone,
* similar to BKE_object_apply_mat4() */
-void BKE_pchan_apply_mat4(bPoseChannel *pchan, float mat[4][4], short use_compat)
+void BKE_pchan_apply_mat4(bPoseChannel *pchan, float mat[4][4], bool use_compat)
{
float rot[3][3];
mat4_to_loc_rot_size(pchan->loc, rot, pchan->size, mat);
@@ -1619,7 +1619,7 @@ static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected
* we get the libs direct linked in this blend.
*/
BKE_extract_proxylocal_constraints(&proxylocal_constraints, &pchan->constraints);
- BKE_copy_constraints(&pchanw.constraints, &pchanp->constraints, FALSE);
+ BKE_copy_constraints(&pchanw.constraints, &pchanp->constraints, false);
BLI_movelisttolist(&pchanw.constraints, &proxylocal_constraints);
/* constraints - set target ob pointer to own object */
@@ -1768,7 +1768,7 @@ typedef struct tSplineIK_Tree {
int type; /* type of IK that this serves (CONSTRAINT_TYPE_KINEMATIC or ..._SPLINEIK) */
- short free_points; /* free the point positions array */
+ bool free_points; /* free the point positions array */
short chainlen; /* number of bones in the chain */
float *points; /* parametric positions for the joints along the curve */
@@ -1791,7 +1791,7 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos
bSplineIKConstraint *ikData = NULL;
float boneLengths[255], *jointPoints;
float totLength = 0.0f;
- short free_joints = 0;
+ bool free_joints = 0;
int segcount = 0;
/* find the SplineIK constraint */
@@ -2261,13 +2261,13 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha
int do_modif;
for (strip = armob->nlastrips.first; strip; strip = strip->next) {
- do_modif = FALSE;
+ do_modif = false;
if (scene_cfra >= strip->start && scene_cfra <= strip->end)
- do_modif = TRUE;
+ do_modif = true;
if ((scene_cfra > strip->end) && (strip->flag & ACTSTRIP_HOLDLASTFRAME)) {
- do_modif = TRUE;
+ do_modif = true;
/* if there are any other strips active, ignore modifiers for this strip -
* 'hold' option should only hold action modifiers if there are
@@ -2277,7 +2277,7 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha
if (scene_cfra >= strip2->start && scene_cfra <= strip2->end) {
if (!(strip2->flag & ACTSTRIP_MUTE))
- do_modif = FALSE;
+ do_modif = false;
}
}
@@ -2286,7 +2286,7 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha
for (strip2 = strip->next; strip2; strip2 = strip2->next) {
if (scene_cfra < strip2->start) continue;
if ((strip2->flag & ACTSTRIP_HOLDLASTFRAME) && !(strip2->flag & ACTSTRIP_MUTE)) {
- do_modif = FALSE;
+ do_modif = false;
}
}
}
@@ -2390,7 +2390,7 @@ void BKE_pose_where_is_bone_tail(bPoseChannel *pchan)
/* pchan is validated, as having bone and parent pointer
* 'do_extra': when zero skips loc/size/rot, constraints and strip modifiers.
*/
-void BKE_pose_where_is_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float ctime, int do_extra)
+void BKE_pose_where_is_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float ctime, bool do_extra)
{
/* This gives a chan_mat with actions (ipos) results. */
if (do_extra)