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authorJoshua Leung <aligorith@gmail.com>2017-01-21 16:54:35 +0300
committerJoshua Leung <aligorith@gmail.com>2017-01-21 16:55:10 +0300
commitd2382f782e74f9e7b4df49ffc8e40dabb0b8af50 (patch)
tree7db87d5722b351d34c88aa7fd5934abd709fefa8 /source/blender/blenkernel/intern/armature.c
parent82187a58f53fef8fe88f89a8aa38729d871a2a37 (diff)
Fix T49527: Blender stalls when changing armature ghosting range with stepsize = 0
A big thanks to Steffen Mortensen (stifan) for finding the root cause of this bug!
Diffstat (limited to 'source/blender/blenkernel/intern/armature.c')
-rw-r--r--source/blender/blenkernel/intern/armature.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 2b333941c6e..0287d6ae9ca 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -87,6 +87,7 @@ bArmature *BKE_armature_add(Main *bmain, const char *name)
arm->deformflag = ARM_DEF_VGROUP | ARM_DEF_ENVELOPE;
arm->flag = ARM_COL_CUSTOM; /* custom bone-group colors */
arm->layer = 1;
+ arm->ghostsize = 1;
return arm;
}