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authorCampbell Barton <ideasman42@gmail.com>2016-07-16 10:48:57 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-07-16 10:48:57 +0300
commitc885cea7bbfbbb8f1815cf5bc1f3ecc532c309ad (patch)
tree97dc05e1f4843c52afd9d907724af91962531d01 /source/blender/blenkernel/intern/armature_update.c
parentf0f9a876141cd4bdc10a753fd8e18a4a1a7e45e5 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/blenkernel/intern/armature_update.c')
-rw-r--r--source/blender/blenkernel/intern/armature_update.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c
index ece17335fa0..aebd564ca58 100644
--- a/source/blender/blenkernel/intern/armature_update.c
+++ b/source/blender/blenkernel/intern/armature_update.c
@@ -224,7 +224,7 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos
}
/* make a new Spline-IK chain, and store it in the IK chains */
- /* TODO: we should check if there is already an IK chain on this, since that would take presidence... */
+ /* TODO: we should check if there is already an IK chain on this, since that would take precedence... */
{
/* make new tree */
tSplineIK_Tree *tree = MEM_callocN(sizeof(tSplineIK_Tree), "SplineIK Tree");