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author | Campbell Barton <ideasman42@gmail.com> | 2020-08-01 06:02:21 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-08-01 06:51:05 +0300 |
commit | 901ee66ea1cb4d60a93d4c92161e5c8e21e903bd (patch) | |
tree | ef832f3cc235bf84ccc509f777e4116cab722c24 /source/blender/blenkernel/intern/armature_update.c | |
parent | 006e850a84eb8b81b9a22f5c448732daa98f9a21 (diff) |
Cleanup: use term init instead of initialize/initialise
The abbreviation 'init' is brief, unambiguous and already used
in thousands of places, also initialize is often accidentally
written with British spelling.
Diffstat (limited to 'source/blender/blenkernel/intern/armature_update.c')
-rw-r--r-- | source/blender/blenkernel/intern/armature_update.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c index d66991aed70..97c717572bc 100644 --- a/source/blender/blenkernel/intern/armature_update.c +++ b/source/blender/blenkernel/intern/armature_update.c @@ -658,7 +658,7 @@ void BKE_pose_eval_init_ik(struct Depsgraph *depsgraph, Scene *scene, Object *ob return; } /* construct the IK tree (standard IK) */ - BIK_initialize_tree(depsgraph, scene, object, ctime); + BIK_init_tree(depsgraph, scene, object, ctime); /* construct the Spline IK trees * - this is not integrated as an IK plugin, since it should be able * to function in conjunction with standard IK. */ |