Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorLuca Rood <dev@lucarood.com>2017-07-21 12:53:13 +0300
committerLuca Rood <dev@lucarood.com>2017-07-21 15:47:26 +0300
commit1c4c288727214fa0588d66556a1cdf71755d70b4 (patch)
tree1433952be7e88cc7d09e8563831995290e3013ce /source/blender/blenkernel/intern/armature_update.c
parent9edb7e49d7e5e69385f3a0434c568c79fad88cd8 (diff)
Pass EvaluationContext argument everywhere
Note that some little parts of code have been dissabled because eval_ctx was not available there. This should be resolved once DerivedMesh is replaced.
Diffstat (limited to 'source/blender/blenkernel/intern/armature_update.c')
-rw-r--r--source/blender/blenkernel/intern/armature_update.c37
1 files changed, 20 insertions, 17 deletions
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c
index 73e9f5d0774..f60476c2168 100644
--- a/source/blender/blenkernel/intern/armature_update.c
+++ b/source/blender/blenkernel/intern/armature_update.c
@@ -113,9 +113,11 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos
* currently for paths to work it needs to go through the bevlist/displist system (ton)
*/
+ /* TODO: Make sure this doesn't crash. */
+#if 0
/* only happens on reload file, but violates depsgraph still... fix! */
if (ELEM(NULL, ikData->tar->curve_cache, ikData->tar->curve_cache->path, ikData->tar->curve_cache->path->data)) {
- BKE_displist_make_curveTypes(scene, ikData->tar, 0);
+ BKE_displist_make_curveTypes(eval_ctx, scene, ikData->tar, 0);
/* path building may fail in EditMode after removing verts [#33268]*/
if (ELEM(NULL, ikData->tar->curve_cache->path, ikData->tar->curve_cache->path->data)) {
@@ -123,6 +125,7 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos
return;
}
}
+#endif
}
/* find the root bone and the chain of bones from the root to the tip
@@ -261,7 +264,7 @@ static void splineik_init_tree(Scene *scene, Object *ob, float UNUSED(ctime))
/* ----------- */
/* Evaluate spline IK for a given bone */
-static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *ob, bPoseChannel *pchan,
+static void splineik_evaluate_bone(struct EvaluationContext *eval_ctx, tSplineIK_Tree *tree, Scene *scene, Object *ob, bPoseChannel *pchan,
int index, float ctime)
{
bSplineIKConstraint *ikData = tree->ikData;
@@ -269,7 +272,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o
float splineVec[3], scaleFac, radius = 1.0f;
/* firstly, calculate the bone matrix the standard way, since this is needed for roll control */
- BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
+ BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1);
copy_v3_v3(poseHead, pchan->pose_head);
copy_v3_v3(poseTail, pchan->pose_tail);
@@ -511,7 +514,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o
}
/* Evaluate the chain starting from the nominated bone */
-static void splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime)
+static void splineik_execute_tree(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime)
{
tSplineIK_Tree *tree;
@@ -525,7 +528,7 @@ static void splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_
*/
for (i = tree->chainlen - 1; i >= 0; i--) {
bPoseChannel *pchan = tree->chain[i];
- splineik_evaluate_bone(tree, scene, ob, pchan, i, ctime);
+ splineik_evaluate_bone(eval_ctx, tree, scene, ob, pchan, i, ctime);
}
/* free the tree info specific to SplineIK trees now */
@@ -544,14 +547,14 @@ void BKE_pose_splineik_init_tree(Scene *scene, Object *ob, float ctime)
splineik_init_tree(scene, ob, ctime);
}
-void BKE_splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime)
+void BKE_splineik_execute_tree(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime)
{
- splineik_execute_tree(scene, ob, pchan_root, ctime);
+ splineik_execute_tree(eval_ctx, scene, ob, pchan_root, ctime);
}
/* *************** Depsgraph evaluation callbacks ************ */
-void BKE_pose_eval_init(struct EvaluationContext *UNUSED(eval_ctx),
+void BKE_pose_eval_init(struct EvaluationContext *eval_ctx,
Scene *scene,
Object *ob,
bPose *pose)
@@ -576,7 +579,7 @@ void BKE_pose_eval_init(struct EvaluationContext *UNUSED(eval_ctx),
}
/* 2a. construct the IK tree (standard IK) */
- BIK_initialize_tree(scene, ob, ctime);
+ BIK_initialize_tree(eval_ctx, scene, ob, ctime);
/* 2b. construct the Spline IK trees
* - this is not integrated as an IK plugin, since it should be able
@@ -585,7 +588,7 @@ void BKE_pose_eval_init(struct EvaluationContext *UNUSED(eval_ctx),
BKE_pose_splineik_init_tree(scene, ob, ctime);
}
-void BKE_pose_eval_bone(struct EvaluationContext *UNUSED(eval_ctx),
+void BKE_pose_eval_bone(struct EvaluationContext *eval_ctx,
Scene *scene,
Object *ob,
bPoseChannel *pchan)
@@ -613,14 +616,14 @@ void BKE_pose_eval_bone(struct EvaluationContext *UNUSED(eval_ctx),
if ((pchan->flag & POSE_DONE) == 0) {
/* TODO(sergey): Use time source node for time. */
float ctime = BKE_scene_frame_get(scene); /* not accurate... */
- BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
+ BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1);
}
}
}
}
}
-void BKE_pose_constraints_evaluate(struct EvaluationContext *UNUSED(eval_ctx),
+void BKE_pose_constraints_evaluate(struct EvaluationContext *eval_ctx,
Scene *scene,
Object *ob,
bPoseChannel *pchan)
@@ -636,7 +639,7 @@ void BKE_pose_constraints_evaluate(struct EvaluationContext *UNUSED(eval_ctx),
else {
if ((pchan->flag & POSE_DONE) == 0) {
float ctime = BKE_scene_frame_get(scene); /* not accurate... */
- BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
+ BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1);
}
}
}
@@ -652,24 +655,24 @@ void BKE_pose_bone_done(struct EvaluationContext *UNUSED(eval_ctx),
}
}
-void BKE_pose_iktree_evaluate(struct EvaluationContext *UNUSED(eval_ctx),
+void BKE_pose_iktree_evaluate(struct EvaluationContext *eval_ctx,
Scene *scene,
Object *ob,
bPoseChannel *rootchan)
{
float ctime = BKE_scene_frame_get(scene); /* not accurate... */
DEBUG_PRINT("%s on %s pchan %s\n", __func__, ob->id.name, rootchan->name);
- BIK_execute_tree(scene, ob, rootchan, ctime);
+ BIK_execute_tree(eval_ctx, scene, ob, rootchan, ctime);
}
-void BKE_pose_splineik_evaluate(struct EvaluationContext *UNUSED(eval_ctx),
+void BKE_pose_splineik_evaluate(struct EvaluationContext *eval_ctx,
Scene *scene,
Object *ob,
bPoseChannel *rootchan)
{
float ctime = BKE_scene_frame_get(scene); /* not accurate... */
DEBUG_PRINT("%s on %s pchan %s\n", __func__, ob->id.name, rootchan->name);
- BKE_splineik_execute_tree(scene, ob, rootchan, ctime);
+ BKE_splineik_execute_tree(eval_ctx, scene, ob, rootchan, ctime);
}
void BKE_pose_eval_flush(struct EvaluationContext *UNUSED(eval_ctx),