diff options
author | Julian Eisel <julian@blender.org> | 2021-11-01 15:21:07 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2021-11-01 15:21:07 +0300 |
commit | 7150f919d3ca6638b6c0e0f2389b88f15db5f171 (patch) | |
tree | 7d968ee7fbaaf7e72c3f310e52c0dc91b2d37dfc /source/blender/blenkernel/intern/asset_library.cc | |
parent | 0eb63328e89bee7aa7d57ccd466de094ee3389e4 (diff) |
Cleanup: Remove unused headers in asset files
Also move system includes first, like we have it elsewhere in Blender.
Diffstat (limited to 'source/blender/blenkernel/intern/asset_library.cc')
-rw-r--r-- | source/blender/blenkernel/intern/asset_library.cc | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/asset_library.cc b/source/blender/blenkernel/intern/asset_library.cc index aae8a289d32..68e43852a21 100644 --- a/source/blender/blenkernel/intern/asset_library.cc +++ b/source/blender/blenkernel/intern/asset_library.cc @@ -18,9 +18,9 @@ * \ingroup bke */ -#include "BKE_asset_catalog.hh" +#include <memory> + #include "BKE_asset_library.hh" -#include "BKE_callbacks.h" #include "BKE_main.h" #include "BKE_preferences.h" @@ -29,12 +29,8 @@ #include "DNA_asset_types.h" #include "DNA_userdef_types.h" -#include "MEM_guardedalloc.h" - #include "asset_library_service.hh" -#include <memory> - bool blender::bke::AssetLibrary::save_catalogs_when_file_is_saved = true; /** |