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author | Campbell Barton <ideasman42@gmail.com> | 2021-03-06 05:03:30 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-03-06 10:33:54 +0300 |
commit | 3bc406274b17c6232c0ba5f86d9be7f3449aa804 (patch) | |
tree | 5e09edd412e5890028eee61b0f00899c47d8bb06 /source/blender/blenkernel/intern/attribute_access.cc | |
parent | f117ea26246355f423fd78785a3b00a2490bd9a4 (diff) |
Cleanup: comments
Diffstat (limited to 'source/blender/blenkernel/intern/attribute_access.cc')
-rw-r--r-- | source/blender/blenkernel/intern/attribute_access.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/attribute_access.cc b/source/blender/blenkernel/intern/attribute_access.cc index 8348851741f..61dc0903cc8 100644 --- a/source/blender/blenkernel/intern/attribute_access.cc +++ b/source/blender/blenkernel/intern/attribute_access.cc @@ -1380,9 +1380,9 @@ static void update_vertex_normals_when_dirty(const GeometryComponent &component) return; } - /* Since normals are derived data, const write access to them is okay. However, ensure that + /* Since normals are derived data, `const` write access to them is okay. However, ensure that * two threads don't use write normals to a mesh at the same time. Note that this relies on - * the idempotence of the operation; calculating the normals just fills the MVert struct + * the idempotence of the operation; calculating the normals just fills the #MVert struct * rather than allocating new memory. */ if (mesh->runtime.cd_dirty_vert & CD_MASK_NORMAL) { ThreadMutex *mesh_eval_mutex = (ThreadMutex *)mesh->runtime.eval_mutex; |