diff options
author | Jacques Lucke <jacques@blender.org> | 2021-03-17 13:51:51 +0300 |
---|---|---|
committer | Jacques Lucke <jacques@blender.org> | 2021-03-17 13:52:02 +0300 |
commit | 3157c3680bb74444db7b5d90b09ca05dedaf9073 (patch) | |
tree | 07b66b165fba726e82af0031f32a757fb92d3446 /source/blender/blenkernel/intern/attribute_access_intern.hh | |
parent | 633f1cdec970d7f4c348ff63f4e8ef1bc8dfc2df (diff) |
Cleanup: remove unnecessary namespace specifiers
Diffstat (limited to 'source/blender/blenkernel/intern/attribute_access_intern.hh')
-rw-r--r-- | source/blender/blenkernel/intern/attribute_access_intern.hh | 44 |
1 files changed, 20 insertions, 24 deletions
diff --git a/source/blender/blenkernel/intern/attribute_access_intern.hh b/source/blender/blenkernel/intern/attribute_access_intern.hh index a6fd49bb0c6..806d10e9e89 100644 --- a/source/blender/blenkernel/intern/attribute_access_intern.hh +++ b/source/blender/blenkernel/intern/attribute_access_intern.hh @@ -108,7 +108,7 @@ template<typename T> class OwnedArrayReadAttribute final : public ReadAttribute template<typename StructT, typename ElemT, ElemT (*GetFunc)(const StructT &)> class DerivedArrayReadAttribute final : public ReadAttribute { private: - blender::Span<StructT> data_; + Span<StructT> data_; public: DerivedArrayReadAttribute(AttributeDomain domain, Span<StructT> data) @@ -162,10 +162,10 @@ template<typename StructT, void (*SetFunc)(StructT &, const ElemT &)> class DerivedArrayWriteAttribute final : public WriteAttribute { private: - blender::MutableSpan<StructT> data_; + MutableSpan<StructT> data_; public: - DerivedArrayWriteAttribute(AttributeDomain domain, blender::MutableSpan<StructT> data) + DerivedArrayWriteAttribute(AttributeDomain domain, MutableSpan<StructT> data) : WriteAttribute(domain, CPPType::get<ElemT>(), data.size()), data_(data) { } @@ -250,7 +250,7 @@ class BuiltinAttributeProvider { virtual bool try_create(GeometryComponent &UNUSED(component)) const = 0; virtual bool exists(const GeometryComponent &component) const = 0; - blender::StringRefNull name() const + StringRefNull name() const { return name_; } @@ -273,13 +273,12 @@ class BuiltinAttributeProvider { class DynamicAttributesProvider { public: virtual ReadAttributePtr try_get_for_read(const GeometryComponent &component, - const blender::StringRef attribute_name) const = 0; + const StringRef attribute_name) const = 0; virtual WriteAttributePtr try_get_for_write(GeometryComponent &component, - const blender::StringRef attribute_name) const = 0; - virtual bool try_delete(GeometryComponent &component, - const blender::StringRef attribute_name) const = 0; + const StringRef attribute_name) const = 0; + virtual bool try_delete(GeometryComponent &component, const StringRef attribute_name) const = 0; virtual bool try_create(GeometryComponent &UNUSED(component), - const blender::StringRef UNUSED(attribute_name), + const StringRef UNUSED(attribute_name), const AttributeDomain UNUSED(domain), const CustomDataType UNUSED(data_type)) const { @@ -311,16 +310,15 @@ class CustomDataAttributeProvider final : public DynamicAttributesProvider { } ReadAttributePtr try_get_for_read(const GeometryComponent &component, - const blender::StringRef attribute_name) const final; + const StringRef attribute_name) const final; WriteAttributePtr try_get_for_write(GeometryComponent &component, - const blender::StringRef attribute_name) const final; + const StringRef attribute_name) const final; - bool try_delete(GeometryComponent &component, - const blender::StringRef attribute_name) const final; + bool try_delete(GeometryComponent &component, const StringRef attribute_name) const final; bool try_create(GeometryComponent &component, - const blender::StringRef attribute_name, + const StringRef attribute_name, const AttributeDomain domain, const CustomDataType data_type) const final; @@ -451,21 +449,20 @@ class ComponentAttributeProviders { * higher priority when an attribute name is looked up. Usually, that means that builtin * providers are checked before dynamic ones. */ - blender::Map<std::string, const BuiltinAttributeProvider *> builtin_attribute_providers_; + Map<std::string, const BuiltinAttributeProvider *> builtin_attribute_providers_; /** * An ordered list of dynamic attribute providers. The order is important because that is order * in which they are checked when an attribute is looked up. */ - blender::Vector<const DynamicAttributesProvider *> dynamic_attribute_providers_; + Vector<const DynamicAttributesProvider *> dynamic_attribute_providers_; /** * All the domains that are supported by at least one of the providers above. */ - blender::VectorSet<AttributeDomain> supported_domains_; + VectorSet<AttributeDomain> supported_domains_; public: - ComponentAttributeProviders( - blender::Span<const BuiltinAttributeProvider *> builtin_attribute_providers, - blender::Span<const DynamicAttributesProvider *> dynamic_attribute_providers) + ComponentAttributeProviders(Span<const BuiltinAttributeProvider *> builtin_attribute_providers, + Span<const DynamicAttributesProvider *> dynamic_attribute_providers) : dynamic_attribute_providers_(dynamic_attribute_providers) { for (const BuiltinAttributeProvider *provider : builtin_attribute_providers) { @@ -478,18 +475,17 @@ class ComponentAttributeProviders { } } - const blender::Map<std::string, const BuiltinAttributeProvider *> &builtin_attribute_providers() - const + const Map<std::string, const BuiltinAttributeProvider *> &builtin_attribute_providers() const { return builtin_attribute_providers_; } - blender::Span<const DynamicAttributesProvider *> dynamic_attribute_providers() const + Span<const DynamicAttributesProvider *> dynamic_attribute_providers() const { return dynamic_attribute_providers_; } - blender::Span<AttributeDomain> supported_domains() const + Span<AttributeDomain> supported_domains() const { return supported_domains_; } |