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authorJulian Eisel <julian@blender.org>2020-12-14 15:39:41 +0300
committerJulian Eisel <julian@blender.org>2020-12-15 19:03:48 +0300
commite413c80371c1714d80262034d0e83b4e10e6cbe5 (patch)
treed25b0ec32070fdb8ca03c3ff1cf44bd7393d6bd0 /source/blender/blenkernel/intern/blender.c
parentb5d778a7d4072bfb091198a2094890157a6d017b (diff)
Asset System: Support custom asset library paths through Preferences
One of the core design aspects of the Asset Browser is that users can "mount" custom asset libraries via the Preferences. Currently an asset library is just a directory with one or more .blend files in it. We could easily support a single .blend file as asset library as well (rather than a directory). It's just disabled currently. Note that in earlier designs, asset libraries were called repositories. Idea is simple: In Preferences > File Paths, you can create custom libraries, by setting a name and selecting a path. The name is ensured to be unique. If the name or path are empty, the Asset Browser will not show it in the list of available asset libraries. The library path is not checked for validity, the Asset Browser will allow selecting invalid libraries, but show a message instead of the file list, to help the user understand what's going on. Of course the actual Asset Browser UI is not part of this commit, it's in one of the following ones. {F9497950} Part of the first Asset Browser milestone. Check the #asset_browser_milestone_1 project milestone on developer.blender.org. Differential Revision: https://developer.blender.org/D9722 Reviewed by: Brecht Van Lommel, Hans Goudey
Diffstat (limited to 'source/blender/blenkernel/intern/blender.c')
-rw-r--r--source/blender/blenkernel/intern/blender.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index f4f25c3a153..5b5bd416ef2 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -296,6 +296,7 @@ void BKE_blender_userdef_data_free(UserDef *userdef, bool clear_fonts)
}
BLI_freelistN(&userdef->autoexec_paths);
+ BLI_freelistN(&userdef->asset_libraries);
BLI_freelistN(&userdef->uistyles);
BLI_freelistN(&userdef->uifonts);