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authorCampbell Barton <ideasman42@gmail.com>2016-04-24 15:42:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-04-25 12:27:45 +0300
commitbeaa57d2699ae945c06a895d41ec5ddfeabc373a (patch)
tree205db121401f06eb1d51a98cd2480b46ae52c582 /source/blender/blenkernel/intern/blender_copybuffer.c
parent935998312c44300385588c466ef31fa9e85d385f (diff)
Refactor BKE_blender into separate headers
- BKE_blender_version.h (only version defines & versionstr). - BKE_blender_copybuffer.h (currently only used for view3d copy/paste). - BKE_blender_undo.h (global undo functions). - BKE_blendfile.h (high level blend file read/write API).
Diffstat (limited to 'source/blender/blenkernel/intern/blender_copybuffer.c')
-rw-r--r--source/blender/blenkernel/intern/blender_copybuffer.c143
1 files changed, 143 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/blender_copybuffer.c b/source/blender/blenkernel/intern/blender_copybuffer.c
new file mode 100644
index 00000000000..ad01fac2144
--- /dev/null
+++ b/source/blender/blenkernel/intern/blender_copybuffer.c
@@ -0,0 +1,143 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/blender_copybuffer.c
+ * \ingroup bke
+ *
+ * Used for copy/paste operator, (using a temporary file).
+ */
+
+#include <stdlib.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_userdef_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+#include "BLI_callbacks.h"
+
+#include "IMB_imbuf.h"
+#include "IMB_moviecache.h"
+
+#include "BKE_blender_copybuffer.h" /* own include */
+#include "BKE_blendfile.h"
+#include "BKE_context.h"
+#include "BKE_depsgraph.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_main.h"
+#include "BKE_scene.h"
+
+#include "BLO_readfile.h"
+#include "BLO_writefile.h"
+
+#include "IMB_colormanagement.h"
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name Copy/Paste `.blend`, partial saves.
+ * \{ */
+
+void BKE_copybuffer_begin(Main *bmain_src)
+{
+ BKE_blendfile_write_partial_begin(bmain_src);
+}
+
+void BKE_copybuffer_tag_ID(ID *id)
+{
+ BKE_blendfile_write_partial_tag_ID(id, true);
+}
+
+/**
+ * \return Success.
+ */
+bool BKE_copybuffer_save(Main *bmain_src, const char *filename, ReportList *reports)
+{
+ const int write_flags = G_FILE_RELATIVE_REMAP;
+
+ bool retval = BKE_blendfile_write_partial(bmain_src, filename, write_flags, reports);
+
+ BKE_blendfile_write_partial_end(bmain_src);
+
+ return retval;
+}
+
+/**
+ * \return Success.
+ */
+bool BKE_copybuffer_paste(bContext *C, const char *libname, const short flag, ReportList *reports)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ Main *mainl = NULL;
+ Library *lib;
+ BlendHandle *bh;
+
+ bh = BLO_blendhandle_from_file(libname, reports);
+
+ if (bh == NULL) {
+ /* error reports will have been made by BLO_blendhandle_from_file() */
+ return false;
+ }
+
+ BKE_scene_base_deselect_all(scene);
+
+ /* tag everything, all untagged data can be made local
+ * its also generally useful to know what is new
+ *
+ * take extra care BKE_main_id_flag_all(bmain, LIB_TAG_PRE_EXISTING, false) is called after! */
+ BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, true);
+
+ /* here appending/linking starts */
+ mainl = BLO_library_link_begin(bmain, &bh, libname);
+
+ BLO_library_link_copypaste(mainl, bh);
+
+ BLO_library_link_end(mainl, &bh, flag, scene, v3d);
+
+ /* mark all library linked objects to be updated */
+ BKE_main_lib_objects_recalc_all(bmain);
+ IMB_colormanagement_check_file_config(bmain);
+
+ /* append, rather than linking */
+ lib = BLI_findstring(&bmain->library, libname, offsetof(Library, filepath));
+ BKE_library_make_local(bmain, lib, true, false);
+
+ /* important we unset, otherwise these object wont
+ * link into other scenes from this blend file */
+ BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, false);
+
+ /* recreate dependency graph to include new objects */
+ DAG_relations_tag_update(bmain);
+
+ BLO_blendhandle_close(bh);
+ /* remove library... */
+
+ return true;
+}
+
+/** \} */