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authorSybren A. Stüvel <sybren@blender.org>2021-07-09 18:24:16 +0300
committerSybren A. Stüvel <sybren@blender.org>2021-07-15 17:12:37 +0300
commit72c34068cb44effc009a3adfa929a2c1bbdf802e (patch)
treeba9ed0972472c50ee4a42b55bf872eadb3d8fb4a /source/blender/blenkernel/intern/blendfile.c
parentf52e3aa210003656665cfb321b074dfc17363338 (diff)
Fix T88281: Pose Library 'flip pose' sometimes flips wrong
Correct cases where the X-axis of the bone (in pose space) aligns with the pose-space Y or Z-axis. In these cases the decomposition of the matrix fails, and a negative scale of the X-axis turns into a 180° rotation around the Y-axis. An extra -1 scale to the X and Z axes of the resulting matrix seems to fix things.
Diffstat (limited to 'source/blender/blenkernel/intern/blendfile.c')
0 files changed, 0 insertions, 0 deletions