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authorBastien Montagne <bastien@blender.org>2021-02-05 00:03:39 +0300
committerBastien Montagne <bastien@blender.org>2021-02-05 00:03:39 +0300
commit94cf74afbb1329a9ff099e2ebd7f43ed8313f9ec (patch)
tree6859715425521345f93993ecdcf7182b060ac236 /source/blender/blenkernel/intern/blendfile.c
parent7d5640ee101e6b9ddbd9f534539ae939f68bfd9b (diff)
Cleanup/refactor: Undosys: Get rid of the magic values for undo direction.
Move `eUndoStepDir` to `BKE_undo_system.h` and use its values everywhere. Note that this also introduce the `STEP_INVALID` value in that enum. Finally, kept the matching struct members in some lower-level readfile code as an `int` to avoid having to include `BKE_undo_system.h` in a lot of unrelated files.
Diffstat (limited to 'source/blender/blenkernel/intern/blendfile.c')
-rw-r--r--source/blender/blenkernel/intern/blendfile.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/blendfile.c b/source/blender/blenkernel/intern/blendfile.c
index 49475c014cd..32710c4fa60 100644
--- a/source/blender/blenkernel/intern/blendfile.c
+++ b/source/blender/blenkernel/intern/blendfile.c
@@ -57,6 +57,7 @@
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_studiolight.h"
+#include "BKE_undo_system.h"
#include "BKE_workspace.h"
#include "BLO_readfile.h"
@@ -148,7 +149,7 @@ static void setup_app_data(bContext *C,
LOAD_UNDO,
} mode;
- if (params->undo_direction != 0) {
+ if (params->undo_direction != STEP_INVALID) {
BLI_assert(bfd->curscene != NULL);
mode = LOAD_UNDO;
}