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authorKévin Dietrich <kevin.dietrich@mailoo.org>2022-05-25 15:51:07 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2022-05-25 15:51:29 +0300
commita072a264b680068ec7575240da3002b4ad9d62f6 (patch)
tree72a3dfa8d9f2ab03069d351ef21a3932f77c122d /source/blender/blenkernel/intern/blendfile_link_append.c
parentc27be07d896a5537ff17656af2519068781498a8 (diff)
Fix vertex format for mesh attributes with GPU subdivision
A global variable was mistakenly used here which would accumulate the vertex attributes (leading to an assertion failure after a while), use the wrong number of components depending on the attribute data type, among other issues.
Diffstat (limited to 'source/blender/blenkernel/intern/blendfile_link_append.c')
0 files changed, 0 insertions, 0 deletions