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authorCampbell Barton <ideasman42@gmail.com>2012-03-24 11:52:14 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-24 11:52:14 +0400
commitb8a71efeba70d6c3ebc579f5043daa4162da86e8 (patch)
treed2d89da2a59f8955583f4968a35e48c578fd4d4c /source/blender/blenkernel/intern/boids.c
parent81d8f17843f92c6d6abbacb652ca22917910f4bc (diff)
style cleanup: follow style guide for/with/if spacing
Diffstat (limited to 'source/blender/blenkernel/intern/boids.c')
-rw-r--r--source/blender/blenkernel/intern/boids.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c
index 993a33ca468..a14988d78b1 100644
--- a/source/blender/blenkernel/intern/boids.c
+++ b/source/blender/blenkernel/intern/boids.c
@@ -83,7 +83,7 @@ static int rule_goal_avoid(BoidRule *rule, BoidBrainData *bbd, BoidValues *val,
pd_point_from_particle(bbd->sim, pa, &pa->state, &epoint);
/* first find out goal/predator with highest priority */
- if (effectors) for(cur = effectors->first; cur; cur=cur->next) {
+ if (effectors) for (cur = effectors->first; cur; cur=cur->next) {
Object *eob = cur->ob;
PartDeflect *pd = cur->pd;
@@ -252,7 +252,7 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues *
//check boids in own system
if (acbr->options & BRULE_ACOLL_WITH_BOIDS) {
neighbors = BLI_kdtree_range_search(bbd->sim->psys->tree, acbr->look_ahead * len_v3(pa->prev_state.vel), pa->prev_state.co, pa->prev_state.ave, &ptn);
- if (neighbors > 1) for(n=1; n<neighbors; n++) {
+ if (neighbors > 1) for (n=1; n<neighbors; n++) {
copy_v3_v3(co1, pa->prev_state.co);
copy_v3_v3(vel1, pa->prev_state.vel);
copy_v3_v3(co2, (bbd->sim->psys->particles + ptn[n].index)->prev_state.co);
@@ -298,7 +298,7 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues *
if (epsys) {
neighbors = BLI_kdtree_range_search(epsys->tree, acbr->look_ahead * len_v3(pa->prev_state.vel), pa->prev_state.co, pa->prev_state.ave, &ptn);
- if (neighbors > 0) for(n=0; n<neighbors; n++) {
+ if (neighbors > 0) for (n=0; n<neighbors; n++) {
copy_v3_v3(co1, pa->prev_state.co);
copy_v3_v3(vel1, pa->prev_state.vel);
copy_v3_v3(co2, (epsys->particles + ptn[n].index)->prev_state.co);
@@ -945,7 +945,7 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa)
//planned for near future
//cond = state->conditions.first;
- //for(; cond; cond=cond->next) {
+ //for (; cond; cond=cond->next) {
// if (boid_condition_is_true(cond)) {
// pa->boid->state_id = cond->state_id;
// state = get_boid_state(boids, pa);