diff options
author | Joshua Leung <aligorith@gmail.com> | 2009-08-26 04:38:43 +0400 |
---|---|---|
committer | Joshua Leung <aligorith@gmail.com> | 2009-08-26 04:38:43 +0400 |
commit | 4893cdc33855e566dade323fa2f8486536821018 (patch) | |
tree | 0b62b01f06d45085aa59e3f8b7d04269df651aa8 /source/blender/blenkernel/intern/boids.c | |
parent | 3f5a2a11944a2e983d62babe8bb02b03e14c805d (diff) |
2.5 - Warning cleanups (for mingw+scons)
Also, made the Outliner's horizontal scrollbar work better for keymaps view. It's still using an approximation of the width, but at least you can scroll now.
Diffstat (limited to 'source/blender/blenkernel/intern/boids.c')
-rw-r--r-- | source/blender/blenkernel/intern/boids.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c index d8926fc5753..5c62e434cb6 100644 --- a/source/blender/blenkernel/intern/boids.c +++ b/source/blender/blenkernel/intern/boids.c @@ -76,7 +76,7 @@ static int rule_goal_avoid(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, Object *priority_ob = NULL; float vec[3] = {0.0f, 0.0f, 0.0f}, loc[3] = {0.0f, 0.0f, 0.0f}; float mul = (rule->type == eBoidRuleType_Avoid ? 1.0 : -1.0); - float priority = 0.0f, len; + float priority = 0.0f, len = 0.0f; int ret = 0; /* first find out goal/predator with highest priority */ @@ -614,7 +614,7 @@ static int rule_fight(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, Parti KDTreeNearest *ptn = NULL; ParticleTarget *pt; ParticleData *epars; - ParticleData *enemy_pa; + ParticleData *enemy_pa = NULL; /* friends & enemies */ float closest_enemy[3] = {0.0f,0.0f,0.0f}; float closest_dist = fbr->distance + 1.0f; |