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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-04-30 10:07:42 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-04-30 10:07:42 +0400
commit63f05576b840c597f91414fd2ca6db8ca869e3e9 (patch)
treee6d0bbd3dc57e67a0799a5fc066e72c8f630abc7 /source/blender/blenkernel/intern/brush.c
parentb735402c19782402e4a9970280cd3a3c8457296f (diff)
More image painting fixes:
* 2D image painting support for masking to limit the max contribution of a stroke to a pixel, to get it working compatible with projection painting. Not strictly a bugfix, but the inconsistency here was annoying. * Fix python errors in Texture Mask panel in image editor, was missing overlay options. * Clamp paint mask to 0..1 in case some texture exceeds it, this could give black pixels due to integer overflow.
Diffstat (limited to 'source/blender/blenkernel/intern/brush.c')
-rw-r--r--source/blender/blenkernel/intern/brush.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 517180964a5..c24aab1629c 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -828,14 +828,15 @@ float BKE_brush_sample_tex_2D(const Scene *scene, Brush *brush, const float xy[2
/* TODO, use define for 'texfall' arg
* NOTE: only used for 2d brushes currently! */
-void BKE_brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, int bufsize, ImBuf **outbuf, int use_color_correction)
+void BKE_brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, int bufsize,
+ ImBuf **outbuf, bool use_color_correction, bool use_brush_alpha)
{
ImBuf *ibuf;
float xy[2], rgba[4], *dstf;
int x, y, rowbytes, xoff, yoff, imbflag;
const int radius = BKE_brush_size_get(scene, brush);
unsigned char *dst, crgb[3];
- const float alpha = BKE_brush_alpha_get(scene, brush);
+ const float alpha = (use_brush_alpha)? BKE_brush_alpha_get(scene, brush): 1.0f;
float brush_rgb[3];
imbflag = (flt) ? IB_rectfloat : IB_rect;