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authorCampbell Barton <ideasman42@gmail.com>2015-01-04 06:20:31 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-01-04 06:21:16 +0300
commitc41431f1e9e75a424717b4080434b940c2685c20 (patch)
tree7378260090b3449a41e6b48b0c62e1ab7408f12f /source/blender/blenkernel/intern/brush.c
parentfd9b25df75d3c3fd8132798723ab6e68ff9c79f6 (diff)
cleanup: use 'coords' abbreviation for functions.
Diffstat (limited to 'source/blender/blenkernel/intern/brush.c')
-rw-r--r--source/blender/blenkernel/intern/brush.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 0a57dc5c945..7c1915ea225 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -949,7 +949,7 @@ void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2],
jitterpos[1] = pos[1] + 2 * rand_pos[1] * diameter * spread;
}
-void BKE_brush_randomize_texture_coordinates(UnifiedPaintSettings *ups, bool mask)
+void BKE_brush_randomize_texture_coords(UnifiedPaintSettings *ups, bool mask)
{
/* we multiply with brush radius as an optimization for the brush
* texture sampling functions */