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authorPablo Dobarro <pablodp606@gmail.com>2019-09-09 18:44:08 +0300
committerPablo Dobarro <pablodp606@gmail.com>2019-09-09 18:55:16 +0300
commitbfbee8783138c87c0f805bcb69540f7391bf2ad3 (patch)
tree6119c308d99f41264f6ed49eba70235a06c65ed0 /source/blender/blenkernel/intern/brush.c
parent55245ed6ad72d78a58d6bb8b07f60177450d948c (diff)
Sculpt: Pose Brush
This brush lets the user pose a model simulating an armature-like deformation. The pivot point for rotation is calculated automatically based on the radius of the brush and the topology of the model. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5647
Diffstat (limited to 'source/blender/blenkernel/intern/brush.c')
-rw-r--r--source/blender/blenkernel/intern/brush.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index f5f7fb71a64..bdc836225c9 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -902,6 +902,7 @@ void BKE_brush_sculpt_reset(Brush *br)
break;
case SCULPT_TOOL_GRAB:
case SCULPT_TOOL_ELASTIC_DEFORM:
+ case SCULPT_TOOL_POSE:
case SCULPT_TOOL_SNAKE_HOOK:
case SCULPT_TOOL_THUMB:
br->size = 75;