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authorAntonioya <blendergit@gmail.com>2018-08-25 00:59:56 +0300
committerAntonioya <blendergit@gmail.com>2018-08-25 01:04:40 +0300
commit1a7837596cb983fd3328eb680007147761f29f5b (patch)
tree9b5ca8f17bfaa1d7229f3687655ec490c18ed893 /source/blender/blenkernel/intern/brush.c
parent6901712734c306df6ff38ea8c64b442981545a2a (diff)
GP: Select color in Brush or in Properties
After some artist feedback the material selection was not clear. Now, the material can be selected in the top bar or in the properties panel. 1) If the material is selected in properties panel, all Brushes except pinned will be assigned to this material. 2) If the material is selected in the brush, the properties panel is updated to set the active material. Added a new Pin icon to keep locked the material to one brush
Diffstat (limited to 'source/blender/blenkernel/intern/brush.c')
-rw-r--r--source/blender/blenkernel/intern/brush.c18
1 files changed, 18 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index e1cc3984601..1444cc6deaf 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -525,6 +525,24 @@ void BKE_brush_gpencil_presets(bContext *C)
}
+void BKE_brush_update_material(Main *bmain, Material *ma, Brush *exclude_brush)
+{
+ for (Brush *brush = bmain->brush.first; brush; brush = brush->id.next) {
+ if ((exclude_brush != NULL) && (brush == exclude_brush)) {
+ continue;
+ }
+
+ if (brush->gpencil_settings != NULL) {
+ BrushGpencilSettings *gpencil_settings = brush->gpencil_settings;
+ if (((gpencil_settings->flag & GP_BRUSH_MATERIAL_PINNED) == 0) &&
+ (gpencil_settings->material != ma))
+ {
+ gpencil_settings->material = ma;
+ }
+ }
+ }
+}
+
/* get the active gp-brush for editing */
Brush *BKE_brush_getactive_gpencil(ToolSettings *ts)
{