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authorSergey Sharybin <sergey.vfx@gmail.com>2011-12-10 18:45:30 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2011-12-10 18:45:30 +0400
commita912afd202ecfdd0b459d85fba18280c38b0062f (patch)
tree246fb8565e354ea94d9f4a7ac7ff0494f3bf5bd7 /source/blender/blenkernel/intern/brush.c
parente9a0a42dd3493c1a4456696cc6912b34a8548b25 (diff)
Fix #29516: Twist brush giving crazy results
- Rotation now happens around initial stroke location rather than around scene origin - Added slider for rotation strength which helps in cases only few rotation is needed to be to increase the precision of such strokes
Diffstat (limited to 'source/blender/blenkernel/intern/brush.c')
-rw-r--r--source/blender/blenkernel/intern/brush.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 7fac273ef77..2bf80fb7ecc 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -384,6 +384,7 @@ void brush_reset_sculpt(Brush *br)
br->sub_col[1] = 1.000000;
break;
case SCULPT_TOOL_ROTATE:
+ br->alpha = 1.0;
break;
case SCULPT_TOOL_SMOOTH:
br->flag &= ~BRUSH_SPACE_ATTEN;