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authorSergey Sharybin <sergey@blender.org>2021-01-20 13:18:40 +0300
committerSergey Sharybin <sergey@blender.org>2021-01-22 16:31:06 +0300
commit226eb5e3668699e7b1d9c985a2b79ac49020befc (patch)
tree3edbaf9cd95e0bcf0e48cf9de9e79b85da47bca2 /source/blender/blenkernel/intern/brush.c
parent644976548d59fd77593dc2ab91700a52ff17cc0b (diff)
Cycles: Fix usage of double floating precision in CNanoVDB
Double floating point precision is an extension of OpenCL, which might not be implemented by certain drivers, such as Intel Xe graphics. Cycles does not use double floating point precision, and there is no need on keeping doubles unless there is an explicit decision to use them. This is a simple fix from Cycles side to replace double floating point type with a type of same size and alignment rules. Inspired by Brecht and Patrick. Tested on NVidia Titan V, Radeon RX Vega M, and TGL laptop. Differential Revision: https://developer.blender.org/D10143
Diffstat (limited to 'source/blender/blenkernel/intern/brush.c')
0 files changed, 0 insertions, 0 deletions