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authorAntony Riakiotakis <kalast@gmail.com>2013-04-23 04:06:22 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-04-23 04:06:22 +0400
commit157244b13cf61d5889f5714167c6e5468ae35b15 (patch)
treee59778ab61ab8bf8823d245e96ed99885ed5729b /source/blender/blenkernel/intern/brush.c
parent0d14a1414c1c36f0e887c11de137f8b32a788852 (diff)
Add stencil control for mask overlay. Key combinations are the same as
regular stencil but use Alt as well, so Alt-Rclick is translation, Alt- clamping to avoid scaling of stencil to zero.
Diffstat (limited to 'source/blender/blenkernel/intern/brush.c')
-rw-r--r--source/blender/blenkernel/intern/brush.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 064e902f831..e52d1d3b683 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -661,8 +661,8 @@ float BKE_brush_sample_masktex(const Scene *scene, Brush *br,
float x = 0.0f, y = 0.0f; /* Quite warnings */
float co[3];
- x = point_2d[0] - br->stencil_pos[0];
- y = point_2d[1] - br->stencil_pos[1];
+ x = point_2d[0] - br->mask_stencil_pos[0];
+ y = point_2d[1] - br->mask_stencil_pos[1];
if (rotation > 0.001f || rotation < -0.001f) {
const float angle = atan2f(y, x) + rotation;
@@ -672,12 +672,12 @@ float BKE_brush_sample_masktex(const Scene *scene, Brush *br,
y = flen * sinf(angle);
}
- if (fabsf(x) > br->stencil_dimension[0] || fabsf(y) > br->stencil_dimension[1]) {
+ if (fabsf(x) > br->mask_stencil_dimension[0] || fabsf(y) > br->mask_stencil_dimension[1]) {
zero_v4(rgba);
return 0.0f;
}
- x /= (br->stencil_dimension[0]);
- y /= (br->stencil_dimension[1]);
+ x /= (br->mask_stencil_dimension[0]);
+ y /= (br->mask_stencil_dimension[1]);
x *= mtex->size[0];
y *= mtex->size[1];