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authorErwin Coumans <blender@erwincoumans.com>2008-10-12 00:19:04 +0400
committerErwin Coumans <blender@erwincoumans.com>2008-10-12 00:19:04 +0400
commit3cac11a3a2e61555c48c559f9caa61b1787e9ddb (patch)
treefb6d296fcfb5a43796b3e3ac7bf55bac6092dd73 /source/blender/blenkernel/intern/bullet.c
parentb79063bd572df28aa91a4079cc736b3a83e52363 (diff)
Last (hopefully) soft body fixes:
Enable soft body collision clusters by default. Add option to 'disable collision' button between soft body and rigid body connected by constraint (option was already available between two rigid bodies)
Diffstat (limited to 'source/blender/blenkernel/intern/bullet.c')
-rw-r--r--source/blender/blenkernel/intern/bullet.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/bullet.c b/source/blender/blenkernel/intern/bullet.c
index eeec4d0bd4e..b389f8c0536 100644
--- a/source/blender/blenkernel/intern/bullet.c
+++ b/source/blender/blenkernel/intern/bullet.c
@@ -78,6 +78,7 @@ BulletSoftBody *bsbNew(void)
bsb->kSHR = 1.0f;
bsb->kAHR = 0.7f;
+
bsb->collisionflags = 0;
//bsb->collisionflags = OB_BSB_COL_CL_RS + OB_BSB_COL_CL_SS;
bsb->numclusteriterations = 64;