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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-06-29 11:30:58 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-06-29 11:31:45 +0300 |
commit | 68fcc3b1f6f14873c8b5bc7d47f46d7ac20dfc79 (patch) | |
tree | 6663d9fd5a98d3d3f663baa1113d437a505fd4ac /source/blender/blenkernel/intern/bvhutils.c | |
parent | 9e173afca30b0c7b2762d13eeeea595400877506 (diff) |
Correction to previous commit: Only skip colors for texture paint
This way we avoid regression of sculpt mode shading.
Hopefully now it's all fine.
Diffstat (limited to 'source/blender/blenkernel/intern/bvhutils.c')
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