diff options
author | Germano Cavalcante <germano.costa@ig.com.br> | 2017-02-17 15:49:20 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2017-02-17 15:49:20 +0300 |
commit | 31123f09cd431191e99135c17e80b96441f985f5 (patch) | |
tree | f1783f26a7a84fdbaaca6d8b26dbec1a505d096a /source/blender/blenkernel/intern/bvhutils.c | |
parent | d41451a0ca5053885deffce2bf603fc6c488ddf4 (diff) |
Remove unused functions related to distance between BoundBox and ray
Diffstat (limited to 'source/blender/blenkernel/intern/bvhutils.c')
-rw-r--r-- | source/blender/blenkernel/intern/bvhutils.c | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c index 5a0006e679f..c0e4ef37a93 100644 --- a/source/blender/blenkernel/intern/bvhutils.c +++ b/source/blender/blenkernel/intern/bvhutils.c @@ -376,45 +376,6 @@ static void mesh_edges_spherecast(void *userdata, int index, const BVHTreeRay *r } } -#define V3_MUL_ELEM(a, b) \ - (a)[0] * (b)[0], \ - (a)[1] * (b)[1], \ - (a)[2] * (b)[2] - -/* Callback to bvh tree nearest edge to ray. - * The tree must have been built using bvhtree_from_mesh_edges. - * userdata must be a BVHMeshCallbackUserdata built from the same mesh as the tree. */ -static void mesh_edges_nearest_to_ray( - void *userdata, const float ray_co[3], const float ray_dir[3], - const float scale[3], int index, BVHTreeNearest *nearest) -{ - struct BVHTreeFromMesh *data = userdata; - const MVert *vert = data->vert; - const MEdge *e = &data->edge[index]; - - const float t0[3] = {V3_MUL_ELEM(vert[e->v1].co, scale)}; - const float t1[3] = {V3_MUL_ELEM(vert[e->v2].co, scale)}; - const float origin_sc[3] = {V3_MUL_ELEM(ray_co, scale)}; - const float dir_sc[3] = {V3_MUL_ELEM(ray_dir, scale)}; - - float depth, point[3]; - const float dist_sq = dist_squared_ray_to_seg_v3(origin_sc, dir_sc, t0, t1, point, &depth); - - if (dist_sq < nearest->dist_sq) { - nearest->dist_sq = dist_sq; - nearest->index = index; - - point[0] /= scale[0]; - point[1] /= scale[1]; - point[2] /= scale[2]; - - copy_v3_v3(nearest->co, point); - sub_v3_v3v3(nearest->no, t0, t1); - } -} - -#undef V3_MUL_ELEM - /** \} */ /* @@ -499,7 +460,6 @@ static void bvhtree_from_mesh_verts_setup_data( * remember the min distance to point is the same as the min distance to BV of point */ data->nearest_callback = NULL; data->raycast_callback = mesh_verts_spherecast; - data->nearest_to_ray_callback = NULL; data->vert = vert; data->vert_allocated = vert_allocated; @@ -524,7 +484,6 @@ BVHTree *bvhtree_from_editmesh_verts_ex( data->em = em; data->nearest_callback = NULL; data->raycast_callback = editmesh_verts_spherecast; - data->nearest_to_ray_callback = NULL; } return tree; @@ -707,7 +666,6 @@ static void bvhtree_from_mesh_edges_setup_data( data->nearest_callback = mesh_edges_nearest_point; data->raycast_callback = mesh_edges_spherecast; - data->nearest_to_ray_callback = mesh_edges_nearest_to_ray; data->vert = vert; data->vert_allocated = vert_allocated; @@ -735,8 +693,6 @@ BVHTree *bvhtree_from_editmesh_edges_ex( data->em = em; data->nearest_callback = NULL; /* TODO */ data->raycast_callback = NULL; /* TODO */ - /* TODO: not urgent however since users currently define own callbacks */ - data->nearest_to_ray_callback = NULL; } return tree; @@ -893,7 +849,6 @@ static void bvhtree_from_mesh_faces_setup_data( data->nearest_callback = mesh_faces_nearest_point; data->raycast_callback = mesh_faces_spherecast; - data->nearest_to_ray_callback = NULL; data->vert = vert; data->vert_allocated = vert_allocated; @@ -1098,7 +1053,6 @@ static void bvhtree_from_mesh_looptri_setup_data( data->nearest_callback = mesh_looptri_nearest_point; data->raycast_callback = mesh_looptri_spherecast; - data->nearest_to_ray_callback = NULL; data->vert = vert; data->vert_allocated = vert_allocated; @@ -1152,7 +1106,6 @@ BVHTree *bvhtree_from_editmesh_looptri_ex( data->tree = tree; data->nearest_callback = editmesh_looptri_nearest_point; data->raycast_callback = editmesh_looptri_spherecast; - data->nearest_to_ray_callback = NULL; data->sphere_radius = 0.0f; data->em = em; data->cached = bvhCache != NULL; |