diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-10-12 09:52:35 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-10-12 09:55:02 +0300 |
commit | c1c6c11ca6c5f4cd775b787910fe69119b054af2 (patch) | |
tree | e41bb7057e27810c18ca6cc23e40ee48c3e814b4 /source/blender/blenkernel/intern/bvhutils.cc | |
parent | a91c6f1804e9ce07e9f751bc1c3c05751da7607a (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/blenkernel/intern/bvhutils.cc')
-rw-r--r-- | source/blender/blenkernel/intern/bvhutils.cc | 88 |
1 files changed, 59 insertions, 29 deletions
diff --git a/source/blender/blenkernel/intern/bvhutils.cc b/source/blender/blenkernel/intern/bvhutils.cc index 707201207d9..1f92f834972 100644 --- a/source/blender/blenkernel/intern/bvhutils.cc +++ b/source/blender/blenkernel/intern/bvhutils.cc @@ -161,9 +161,11 @@ void bvhcache_free(BVHCache *bvh_cache) MEM_freeN(bvh_cache); } -/* BVH tree balancing inside a mutex lock must be run in isolation. Balancing +/** + * BVH-tree balancing inside a mutex lock must be run in isolation. Balancing * is multithreaded, and we do not want the current thread to start another task - * that may involve acquiring the same mutex lock that it is waiting for. */ + * that may involve acquiring the same mutex lock that it is waiting for. + */ static void bvhtree_balance_isolated(void *userdata) { BLI_bvhtree_balance((BVHTree *)userdata); @@ -233,8 +235,12 @@ float bvhtree_sphereray_tri_intersection(const BVHTreeRay *ray, * BVH from meshes callbacks */ -/* Callback to bvh tree nearest point. The tree must have been built using bvhtree_from_mesh_faces. - * userdata must be a BVHMeshCallbackUserdata built from the same mesh as the tree. */ +/** + * Callback to BVH-tree nearest point. + * The tree must have been built using #bvhtree_from_mesh_faces. + * + * \param userdata: Must be a #BVHMeshCallbackUserdata built from the same mesh as the tree. + */ static void mesh_faces_nearest_point(void *userdata, int index, const float co[3], @@ -325,8 +331,12 @@ static void editmesh_looptri_nearest_point(void *userdata, } } -/* Callback to bvh tree raycast. The tree must have been built using bvhtree_from_mesh_faces. - * userdata must be a BVHMeshCallbackUserdata built from the same mesh as the tree. */ +/** + * Callback to BVH-tree ray-cast. + * The tree must have been built using bvhtree_from_mesh_faces. + * + * \param userdata: Must be a #BVHMeshCallbackUserdata built from the same mesh as the tree. + */ static void mesh_faces_spherecast(void *userdata, int index, const BVHTreeRay *ray, @@ -430,8 +440,12 @@ static void editmesh_looptri_spherecast(void *userdata, } } -/* Callback to bvh tree nearest point. The tree must have been built using bvhtree_from_mesh_edges. - * userdata must be a BVHMeshCallbackUserdata built from the same mesh as the tree. */ +/** + * Callback to BVH-tree nearest point. + * The tree must have been built using #bvhtree_from_mesh_edges. + * + * \param userdata: Must be a #BVHMeshCallbackUserdata built from the same mesh as the tree. + */ static void mesh_edges_nearest_point(void *userdata, int index, const float co[3], @@ -491,8 +505,12 @@ static void editmesh_verts_spherecast(void *userdata, mesh_verts_spherecast_do(index, eve->co, ray, hit); } -/* Callback to bvh tree raycast. The tree must have been built using bvhtree_from_mesh_verts. - * userdata must be a BVHMeshCallbackUserdata built from the same mesh as the tree. */ +/** + * Callback to BVH-tree ray-cast. + * The tree must have been built using bvhtree_from_mesh_verts. + * + * \param userdata: Must be a #BVHMeshCallbackUserdata built from the same mesh as the tree. + */ static void mesh_verts_spherecast(void *userdata, int index, const BVHTreeRay *ray, @@ -504,8 +522,12 @@ static void mesh_verts_spherecast(void *userdata, mesh_verts_spherecast_do(index, v, ray, hit); } -/* Callback to bvh tree raycast. The tree must have been built using bvhtree_from_mesh_edges. - * userdata must be a BVHMeshCallbackUserdata built from the same mesh as the tree. */ +/** + * Callback to BVH-tree ray-cast. + * The tree must have been built using bvhtree_from_mesh_edges. + * + * \param userdata: Must be a #BVHMeshCallbackUserdata built from the same mesh as the tree. + */ static void mesh_edges_spherecast(void *userdata, int index, const BVHTreeRay *ray, @@ -647,7 +669,9 @@ static void bvhtree_from_mesh_verts_setup_data(BVHTreeFromMesh *data, data->vert_allocated = vert_allocated; } -/* Builds a bvh tree where nodes are the vertices of the given em */ +/** + * Builds a BVH-tree where nodes are the vertices of the given `em`. + */ BVHTree *bvhtree_from_editmesh_verts_ex(BVHTreeFromEditMesh *data, BMEditMesh *em, const BLI_bitmap *verts_mask, @@ -704,10 +728,10 @@ BVHTree *bvhtree_from_editmesh_verts( } /** - * Builds a bvh tree where nodes are the given vertices (NOTE: does not copy given `vert`!). + * Builds a BVH-tree where nodes are the given vertices (NOTE: does not copy given `vert`!). * \param vert_allocated: if true, vert freeing will be done when freeing data. - * \param verts_mask: if not null, true elements give which vert to add to BVH tree. - * \param verts_num_active: if >= 0, number of active verts to add to BVH tree + * \param verts_mask: if not null, true elements give which vert to add to BVH-tree. + * \param verts_num_active: if >= 0, number of active verts to add to BVH-tree * (else will be computed from mask). */ BVHTree *bvhtree_from_mesh_verts_ex(BVHTreeFromMesh *data, @@ -860,7 +884,9 @@ static void bvhtree_from_mesh_edges_setup_data(BVHTreeFromMesh *data, data->edge_allocated = edge_allocated; } -/* Builds a bvh tree where nodes are the edges of the given em */ +/** + * Builds a BVH-tree where nodes are the edges of the given `em`. + */ BVHTree *bvhtree_from_editmesh_edges_ex(BVHTreeFromEditMesh *data, BMEditMesh *em, const BLI_bitmap *edges_mask, @@ -916,11 +942,11 @@ BVHTree *bvhtree_from_editmesh_edges( } /** - * Builds a bvh tree where nodes are the given edges . + * Builds a BVH-tree where nodes are the given edges. * \param vert, vert_allocated: if true, elem freeing will be done when freeing data. * \param edge, edge_allocated: if true, elem freeing will be done when freeing data. - * \param edges_mask: if not null, true elements give which vert to add to BVH tree. - * \param edges_num_active: if >= 0, number of active edges to add to BVH tree + * \param edges_mask: if not null, true elements give which vert to add to BVH-tree. + * \param edges_num_active: if >= 0, number of active edges to add to BVH-tree * (else will be computed from mask). */ BVHTree *bvhtree_from_mesh_edges_ex(BVHTreeFromMesh *data, @@ -1050,12 +1076,12 @@ static void bvhtree_from_mesh_faces_setup_data(BVHTreeFromMesh *data, } /** - * Builds a bvh tree where nodes are the given tessellated faces + * Builds a BVH-tree where nodes are the given tessellated faces * (NOTE: does not copy given mfaces!). * \param vert_allocated: if true, vert freeing will be done when freeing data. * \param face_allocated: if true, face freeing will be done when freeing data. - * \param faces_mask: if not null, true elements give which faces to add to BVH tree. - * \param faces_num_active: if >= 0, number of active faces to add to BVH tree + * \param faces_mask: if not null, true elements give which faces to add to BVH-tree. + * \param faces_num_active: if >= 0, number of active faces to add to BVH-tree * (else will be computed from mask). */ BVHTree *bvhtree_from_mesh_faces_ex(BVHTreeFromMesh *data, @@ -1135,7 +1161,7 @@ static BVHTree *bvhtree_from_editmesh_looptri_create_tree(float epsilon, if (tree) { const BMLoop *(*looptris)[3] = (const BMLoop *(*)[3])em->looptris; - /* Insert BMesh-tessellation triangles into the bvh tree, unless they are hidden + /* Insert BMesh-tessellation triangles into the BVH-tree, unless they are hidden * and/or selected. Even if the faces themselves are not selected for the snapped * transform, having a vertex selected means the face (and thus it's tessellated * triangles) will be moving and will not be a good snap targets. */ @@ -1232,7 +1258,7 @@ static void bvhtree_from_mesh_looptri_setup_data(BVHTreeFromMesh *data, } /** - * Builds a bvh tree where nodes are the looptri faces of the given bm + * Builds a BVH-tree where nodes are the `looptri` faces of the given `bm`. */ BVHTree *bvhtree_from_editmesh_looptri_ex(BVHTreeFromEditMesh *data, BMEditMesh *em, @@ -1684,7 +1710,7 @@ BVHTree *BKE_bvhtree_from_editmesh_get(BVHTreeFromEditMesh *data, mesh_eval_mutex); } else { - /* Setup BVHTreeFromMesh */ + /* Setup #BVHTreeFromMesh */ data->nearest_callback = nullptr; /* TODO */ data->raycast_callback = nullptr; /* TODO */ } @@ -1704,7 +1730,7 @@ BVHTree *BKE_bvhtree_from_editmesh_get(BVHTreeFromEditMesh *data, mesh_eval_mutex); } else { - /* Setup BVHTreeFromMesh */ + /* Setup #BVHTreeFromMesh */ data->nearest_callback = editmesh_looptri_nearest_point; data->raycast_callback = editmesh_looptri_spherecast; } @@ -1741,7 +1767,9 @@ BVHTree *BKE_bvhtree_from_editmesh_get(BVHTreeFromEditMesh *data, /** \} */ -/* Frees data allocated by a call to bvhtree_from_editmesh_*. */ +/** + * Frees data allocated by a call to `bvhtree_from_editmesh_*`. + */ void free_bvhtree_from_editmesh(struct BVHTreeFromEditMesh *data) { if (data->tree) { @@ -1752,7 +1780,9 @@ void free_bvhtree_from_editmesh(struct BVHTreeFromEditMesh *data) } } -/* Frees data allocated by a call to bvhtree_from_mesh_*. */ +/** + * Frees data allocated by a call to `bvhtree_from_mesh_*`. + */ void free_bvhtree_from_mesh(struct BVHTreeFromMesh *data) { if (data->tree && !data->cached) { |