diff options
author | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
commit | be038b844cb53bc228d3e98bfe09071560930cde (patch) | |
tree | 13de4a3fc3b49a8b2075a0413dc8261603fbc718 /source/blender/blenkernel/intern/bvhutils.cc | |
parent | 20daaeffce4cf9bfe48ab7c84cb9e2b1d71d2c91 (diff) |
Cleanup: Tweak naming for recently added mesh accessors
Use `verts` instead of `vertices` and `polys` instead of `polygons`
in the API added in 05952aa94d33eeb50. This aligns better with
existing naming where the shorter names are much more common.
Diffstat (limited to 'source/blender/blenkernel/intern/bvhutils.cc')
-rw-r--r-- | source/blender/blenkernel/intern/bvhutils.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/bvhutils.cc b/source/blender/blenkernel/intern/bvhutils.cc index d33ff933004..1d8b53a28ba 100644 --- a/source/blender/blenkernel/intern/bvhutils.cc +++ b/source/blender/blenkernel/intern/bvhutils.cc @@ -1231,7 +1231,7 @@ BVHTree *BKE_bvhtree_from_mesh_get(struct BVHTreeFromMesh *data, looptri = BKE_mesh_runtime_looptri_ensure(mesh); looptri_len = BKE_mesh_runtime_looptri_len(mesh); } - const Span<MVert> verts = mesh->vertices(); + const Span<MVert> verts = mesh->verts(); const Span<MEdge> edges = mesh->edges(); const Span<MLoop> loops = mesh->loops(); @@ -1296,7 +1296,7 @@ BVHTree *BKE_bvhtree_from_mesh_get(struct BVHTreeFromMesh *data, case BVHTREE_FROM_LOOPTRI_NO_HIDDEN: { blender::bke::AttributeAccessor attributes = blender::bke::mesh_attributes(*mesh); mask = looptri_no_hidden_map_get( - mesh->polygons().data(), + mesh->polys().data(), attributes.lookup_or_default(".hide_poly", ATTR_DOMAIN_FACE, false), looptri_len, &mask_bits_act_len); |