diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-09-29 10:10:15 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-09-29 11:06:52 +0300 |
commit | 288b2d0aa6bc8097f92e85f8d16fd2125d6eb2e9 (patch) | |
tree | ab8d3e4efced84746d8c2ffb0ee5608d48d50e54 /source/blender/blenkernel/intern/cdderivedmesh.c | |
parent | 97eefc1fd9069794cbfbba23de01fc1813f738d7 (diff) |
Vertex Paint: Alpha Support
GSOC 2017 by Darshan Kadu, see: D2859.
This is a partial merge of some of the features from
the soc-2017-vertex_paint branch.
- Alpha painting & drawing.
- 10 new color blending modes.
- Support for vertex select in vertex paint mode.
Diffstat (limited to 'source/blender/blenkernel/intern/cdderivedmesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/cdderivedmesh.c | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index e97de07752e..2ed5cc450a4 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -752,8 +752,18 @@ static void cdDM_drawMappedFaces( /* avoid buffer problems in following code */ } else if (setDrawOptions == NULL) { + const bool show_alpha = true; + if (show_alpha) { + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } + /* just draw the entire face array */ GPU_buffer_draw_elements(dm->drawObject->triangles, GL_TRIANGLES, 0, tot_tri_elem); + + if (show_alpha) { + glDisable(GL_BLEND); + } } else { for (mat_index = 0; mat_index < dm->drawObject->totmaterial; mat_index++) { @@ -1525,8 +1535,8 @@ static void cdDM_buffer_copy_mcol( for (i = 0; i < totpoly; i++, mpoly++) { for (j = 0; j < mpoly->totloop; j++) { - copy_v3_v3_uchar(&varray[start], &mloopcol[mpoly->loopstart + j].r); - start += 3; + copy_v4_v4_uchar(&varray[start], &mloopcol[mpoly->loopstart + j].r); + start += 4; } } } |