diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-06-23 20:35:42 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-06-23 20:35:42 +0400 |
commit | 4e3913397023b99c42b5952c89769f0b4430e76b (patch) | |
tree | e609e5c9242b46f893d13fef1457c3582bb31748 /source/blender/blenkernel/intern/cdderivedmesh.c | |
parent | 4596588fe8f61c4138b5edd6760dbabdd04fbb35 (diff) |
Fix #21370: VBO does not display material colors in textured solid.
Diffstat (limited to 'source/blender/blenkernel/intern/cdderivedmesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/cdderivedmesh.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index 9612dac2ac4..9bba893c2c8 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -744,7 +744,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, if( flag != lastFlag ) { if( startFace < i ) { if( lastFlag != 0 ) { /* if the flag is 0 it means the face is hidden or invisible */ - if (lastFlag==1 && mcol) + if (lastFlag==1 && col) GPU_color_switch(1); else GPU_color_switch(0); @@ -757,7 +757,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, } if( startFace < dm->drawObject->nelements/3 ) { if( lastFlag != 0 ) { /* if the flag is 0 it means the face is hidden or invisible */ - if (lastFlag==1 && mcol) + if (lastFlag==1 && col) GPU_color_switch(1); else GPU_color_switch(0); |