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authorJason Wilkins <Jason.A.Wilkins@gmail.com>2012-05-04 15:50:11 +0400
committerJason Wilkins <Jason.A.Wilkins@gmail.com>2012-05-04 15:50:11 +0400
commita0ce240de94521b6caf55b0738b70f2dc2ad3353 (patch)
treea14430fbb928e7b25ec29ac1e33cf9c62a13159f /source/blender/blenkernel/intern/cdderivedmesh.c
parentdf553582e96569e49a4d28c167c5dd334be5f216 (diff)
Renamed "fake" OpenGL identifiers.
Any identifier that looks like an OpenGL identifier, but isn't, causes a false alarm by the glreport.py tool. Most of these were in comments so I just rephrased the comments. There were a couple of static functions/macros that were easy enough to rename. Only the glTexco and glIndex fields of the DMVertexAttribs struct was public and had non-local uses.
Diffstat (limited to 'source/blender/blenkernel/intern/cdderivedmesh.c')
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 19e66b957eb..78a8b975b85 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -989,20 +989,20 @@ static void cddm_draw_attrib_vertex(DMVertexAttribs *attribs, MVert *mvert, int
/* orco texture coordinates */
if (attribs->totorco) {
- if (attribs->orco.glTexco)
+ if (attribs->orco.gl_texco)
glTexCoord3fv(attribs->orco.array[index]);
else
- glVertexAttrib3fvARB(attribs->orco.glIndex, attribs->orco.array[index]);
+ glVertexAttrib3fvARB(attribs->orco.gl_index, attribs->orco.array[index]);
}
/* uv texture coordinates */
for (b = 0; b < attribs->tottface; b++) {
MTFace *tf = &attribs->tface[b].array[a];
- if (attribs->tface[b].glTexco)
+ if (attribs->tface[b].gl_texco)
glTexCoord2fv(tf->uv[vert]);
else
- glVertexAttrib2fvARB(attribs->tface[b].glIndex, tf->uv[vert]);
+ glVertexAttrib2fvARB(attribs->tface[b].gl_index, tf->uv[vert]);
}
/* vertex colors */
@@ -1010,13 +1010,13 @@ static void cddm_draw_attrib_vertex(DMVertexAttribs *attribs, MVert *mvert, int
MCol *cp = &attribs->mcol[b].array[a*4 + vert];
GLubyte col[4];
col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a;
- glVertexAttrib4ubvARB(attribs->mcol[b].glIndex, col);
+ glVertexAttrib4ubvARB(attribs->mcol[b].gl_index, col);
}
/* tangent for normal mapping */
if (attribs->tottang) {
float *tang = attribs->tang.array[a*4 + vert];
- glVertexAttrib4fvARB(attribs->tang.glIndex, tang);
+ glVertexAttrib4fvARB(attribs->tang.gl_index, tang);
}
/* vertex normal */
@@ -1167,25 +1167,25 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
if (attribs.totorco) {
- datatypes[numdata].index = attribs.orco.glIndex;
+ datatypes[numdata].index = attribs.orco.gl_index;
datatypes[numdata].size = 3;
datatypes[numdata].type = GL_FLOAT;
numdata++;
}
for (b = 0; b < attribs.tottface; b++) {
- datatypes[numdata].index = attribs.tface[b].glIndex;
+ datatypes[numdata].index = attribs.tface[b].gl_index;
datatypes[numdata].size = 2;
datatypes[numdata].type = GL_FLOAT;
numdata++;
}
for (b = 0; b < attribs.totmcol; b++) {
- datatypes[numdata].index = attribs.mcol[b].glIndex;
+ datatypes[numdata].index = attribs.mcol[b].gl_index;
datatypes[numdata].size = 4;
datatypes[numdata].type = GL_UNSIGNED_BYTE;
numdata++;
}
if (attribs.tottang) {
- datatypes[numdata].index = attribs.tang.glIndex;
+ datatypes[numdata].index = attribs.tang.gl_index;
datatypes[numdata].size = 4;
datatypes[numdata].type = GL_FLOAT;
numdata++;