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authorBastien Montagne <montagne29@wanadoo.fr>2017-05-28 18:48:59 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2017-05-28 18:48:59 +0300
commit8ead56c4c974ea3f7481be61c74a0bbd5b8cde83 (patch)
tree80a55f0ac146c8379a14397649c6d57623f5cf50 /source/blender/blenkernel/intern/cdderivedmesh.c
parent6dfe56f01a2bac39e848316bcfa6882318768c3b (diff)
parentb947810291b16d3f304e2cd59f94c96c5f6e6f51 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/blenkernel/intern/cdderivedmesh.c')
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c256
1 files changed, 172 insertions, 84 deletions
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 18fe6d1deee..c743d1f7e11 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -2864,9 +2864,12 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap, const int
STACK_DECLARE(mvert);
STACK_DECLARE(oldv);
- MEdge *med, *medge = MEM_mallocN(sizeof(*medge) * totedge, __func__);
- int *olde = MEM_mallocN(sizeof(*olde) * totedge, __func__);
- int *newe = MEM_mallocN(sizeof(*newe) * totedge, __func__);
+ /* Note: create (totedge + totloop) elements because partially invalid polys due to merge may require
+ * generating new edges, and while in 99% cases we'll still end with less final edges than totedge,
+ * cases can be forged that would end requiring more... */
+ MEdge *med, *medge = MEM_mallocN(sizeof(*medge) * (totedge + totloop), __func__);
+ int *olde = MEM_mallocN(sizeof(*olde) * (totedge + totloop), __func__);
+ int *newe = MEM_mallocN(sizeof(*newe) * (totedge + totloop), __func__);
STACK_DECLARE(medge);
STACK_DECLARE(olde);
@@ -2900,7 +2903,7 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap, const int
STACK_INIT(mloop, totloop);
STACK_INIT(mpoly, totpoly);
- /* fill newl with destination vertex indices */
+ /* fill newv with destination vertex indices */
mv = cddm->mvert;
c = 0;
for (i = 0; i < totvert; i++, mv++) {
@@ -2989,83 +2992,80 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap, const int
mp = cddm->mpoly;
+ mv = cddm->mvert;
for (i = 0; i < totpoly; i++, mp++) {
MPoly *mp_new;
ml = cddm->mloop + mp->loopstart;
/* check faces with all vertices merged */
- {
- bool all_vertices_merged = true;
+ bool all_vertices_merged = true;
- for (j = 0; j < mp->totloop; j++, ml++) {
- if (vtargetmap[ml->v] == -1) {
- all_vertices_merged = false;
- break;
- }
+ for (j = 0; j < mp->totloop; j++, ml++) {
+ if (vtargetmap[ml->v] == -1) {
+ all_vertices_merged = false;
+ /* This will be used to check for poly using several time the same vert. */
+ mv[ml->v].flag &= ~ME_VERT_TMP_TAG;
}
+ else {
+ /* This will be used to check for poly using several time the same vert. */
+ mv[vtargetmap[ml->v]].flag &= ~ME_VERT_TMP_TAG;
+ }
+ }
- if (UNLIKELY(all_vertices_merged)) {
- if (merge_mode == CDDM_MERGE_VERTS_DUMP_IF_MAPPED) {
- /* In this mode, all vertices merged is enough to dump face */
- continue;
+ if (UNLIKELY(all_vertices_merged)) {
+ if (merge_mode == CDDM_MERGE_VERTS_DUMP_IF_MAPPED) {
+ /* In this mode, all vertices merged is enough to dump face */
+ continue;
+ }
+ else if (merge_mode == CDDM_MERGE_VERTS_DUMP_IF_EQUAL) {
+ /* Additional condition for face dump: target vertices must make up an identical face */
+ /* The test has 2 steps: (1) first step is fast ghash lookup, but not failproof */
+ /* (2) second step is thorough but more costly poly compare */
+ int i_poly, v_target;
+ bool found = false;
+ PolyKey pkey;
+
+ /* Use poly_gset for fast (although not 100% certain) identification of same poly */
+ /* First, make up a poly_summary structure */
+ ml = cddm->mloop + mp->loopstart;
+ pkey.hash_sum = pkey.hash_xor = 0;
+ pkey.totloops = 0;
+ for (j = 0; j < mp->totloop; j++, ml++) {
+ v_target = vtargetmap[ml->v]; /* Cannot be -1, they are all mapped */
+ pkey.hash_sum += v_target;
+ pkey.hash_xor ^= v_target;
+ pkey.totloops++;
}
- else if (merge_mode == CDDM_MERGE_VERTS_DUMP_IF_EQUAL) {
- /* Additional condition for face dump: target vertices must make up an identical face */
- /* The test has 2 steps: (1) first step is fast ghash lookup, but not failproof */
- /* (2) second step is thorough but more costly poly compare */
- int i_poly, v_target, v_prev;
- bool found = false;
- PolyKey pkey;
-
- /* Use poly_gset for fast (although not 100% certain) identification of same poly */
- /* First, make up a poly_summary structure */
+ if (BLI_gset_haskey(poly_gset, &pkey)) {
+
+ /* There might be a poly that matches this one.
+ * We could just leave it there and say there is, and do a "continue".
+ * ... but we are checking whether there is an exact poly match.
+ * It's not so costly in terms of CPU since it's very rare, just a lot of complex code.
+ */
+
+ /* Consider current loop again */
ml = cddm->mloop + mp->loopstart;
- pkey.hash_sum = pkey.hash_xor = 0;
- pkey.totloops = 0;
- v_prev = vtargetmap[(ml + mp->totloop -1)->v]; /* since it loops around, the prev of first is the last */
- for (j = 0; j < mp->totloop; j++, ml++) {
- v_target = vtargetmap[ml->v]; /* Cannot be -1, they are all mapped */
- if (v_target == v_prev) {
- /* consecutive vertices in loop map to the same target: discard */
- /* but what about last to first ? */
- continue;
+ /* Consider the target of the loop's first vert */
+ v_target = vtargetmap[ml->v];
+ /* Now see if v_target belongs to a poly that shares all vertices with source poly,
+ * in same order, or reverse order */
+
+ for (i_poly = 0; i_poly < cddm->pmap[v_target].count; i_poly++) {
+ MPoly *target_poly = cddm->mpoly + *(cddm->pmap[v_target].indices + i_poly);
+
+ if (cddm_poly_compare(cddm->mloop, mp, target_poly, vtargetmap, +1) ||
+ cddm_poly_compare(cddm->mloop, mp, target_poly, vtargetmap, -1))
+ {
+ found = true;
+ break;
}
- pkey.hash_sum += v_target;
- pkey.hash_xor ^= v_target;
- pkey.totloops++;
- v_prev = v_target;
}
- if (BLI_gset_haskey(poly_gset, &pkey)) {
-
- /* There might be a poly that matches this one.
- * We could just leave it there and say there is, and do a "continue".
- * ... but we are checking whether there is an exact poly match.
- * It's not so costly in terms of CPU since it's very rare, just a lot of complex code.
- */
-
- /* Consider current loop again */
- ml = cddm->mloop + mp->loopstart;
- /* Consider the target of the loop's first vert */
- v_target = vtargetmap[ml->v];
- /* Now see if v_target belongs to a poly that shares all vertices with source poly,
- * in same order, or reverse order */
-
- for (i_poly = 0; i_poly < cddm->pmap[v_target].count; i_poly++) {
- MPoly *target_poly = cddm->mpoly + *(cddm->pmap[v_target].indices + i_poly);
-
- if (cddm_poly_compare(cddm->mloop, mp, target_poly, vtargetmap, +1) ||
- cddm_poly_compare(cddm->mloop, mp, target_poly, vtargetmap, -1))
- {
- found = true;
- break;
- }
- }
- if (found) {
- /* Current poly's vertices are mapped to a poly that is strictly identical */
- /* Current poly is dumped */
- continue;
- }
+ if (found) {
+ /* Current poly's vertices are mapped to a poly that is strictly identical */
+ /* Current poly is dumped */
+ continue;
}
}
}
@@ -3079,32 +3079,121 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap, const int
ml = cddm->mloop + mp->loopstart;
c = 0;
+ MLoop *last_valid_ml = NULL;
+ MLoop *first_valid_ml = NULL;
+ bool need_edge_from_last_valid_ml = false;
+ bool need_edge_to_first_valid_ml = false;
+ int created_edges = 0;
for (j = 0; j < mp->totloop; j++, ml++) {
- unsigned int v1, v2;
+ const uint mlv = (vtargetmap[ml->v] != -1) ? vtargetmap[ml->v] : ml->v;
+#ifndef NDEBUG
+ {
+ MLoop *next_ml = cddm->mloop + mp->loopstart + ((j + 1) % mp->totloop);
+ uint next_mlv = (vtargetmap[next_ml->v] != -1) ? vtargetmap[next_ml->v] : next_ml->v;
+ med = cddm->medge + ml->e;
+ uint v1 = (vtargetmap[med->v1] != -1) ? vtargetmap[med->v1] : med->v1;
+ uint v2 = (vtargetmap[med->v2] != -1) ? vtargetmap[med->v2] : med->v2;
+ BLI_assert((mlv == v1 && next_mlv == v2) || (mlv == v2 && next_mlv == v1));
+ }
+#endif
+ /* A loop is only valid if its matching edge is, and it's not reusing a vertex already used by this poly. */
+ if (LIKELY((newe[ml->e] != -1) && ((mv[mlv].flag & ME_VERT_TMP_TAG) == 0))) {
+ mv[mlv].flag |= ME_VERT_TMP_TAG;
+
+ if (UNLIKELY(last_valid_ml != NULL && need_edge_from_last_valid_ml)) {
+ /* We need to create a new edge between last valid loop and this one! */
+ void **val_p;
+
+ uint v1 = (vtargetmap[last_valid_ml->v] != -1) ? vtargetmap[last_valid_ml->v] : last_valid_ml->v;
+ uint v2 = mlv;
+ BLI_assert(v1 != v2);
+ if (BLI_edgehash_ensure_p(ehash, v1, v2, &val_p)) {
+ last_valid_ml->e = GET_INT_FROM_POINTER(*val_p);
+ }
+ else {
+ const int new_eidx = STACK_SIZE(medge);
+ STACK_PUSH(olde, olde[last_valid_ml->e]);
+ STACK_PUSH(medge, cddm->medge[last_valid_ml->e]);
+ medge[new_eidx].v1 = last_valid_ml->v;
+ medge[new_eidx].v2 = ml->v;
+ /* DO NOT change newe mapping, could break actual values due to some deleted original edges. */
+ *val_p = SET_INT_IN_POINTER(new_eidx);
+ created_edges++;
+
+ last_valid_ml->e = new_eidx;
+ }
+ need_edge_from_last_valid_ml = false;
+ }
- med = cddm->medge + ml->e;
- v1 = (vtargetmap[med->v1] != -1) ? vtargetmap[med->v1] : med->v1;
- v2 = (vtargetmap[med->v2] != -1) ? vtargetmap[med->v2] : med->v2;
- if (LIKELY(v1 != v2)) {
#ifdef USE_LOOPS
newl[j + mp->loopstart] = STACK_SIZE(mloop);
#endif
STACK_PUSH(oldl, j + mp->loopstart);
- STACK_PUSH(mloop, *ml);
+ last_valid_ml = STACK_PUSH_RET_PTR(mloop);
+ *last_valid_ml = *ml;
+ if (first_valid_ml == NULL) {
+ first_valid_ml = last_valid_ml;
+ }
c++;
+
+ /* We absolutely HAVE to handle edge index remapping here, otherwise potential newly created edges
+ * in that part of code make remapping later totally unreliable. */
+ BLI_assert(newe[ml->e] != -1);
+ last_valid_ml->e = newe[ml->e];
+ }
+ else {
+ if (last_valid_ml != NULL) {
+ need_edge_from_last_valid_ml = true;
+ }
+ else {
+ need_edge_to_first_valid_ml = true;
+ }
}
}
+ if (UNLIKELY(last_valid_ml != NULL && !ELEM(first_valid_ml, NULL, last_valid_ml) &&
+ (need_edge_to_first_valid_ml || need_edge_from_last_valid_ml)))
+ {
+ /* We need to create a new edge between last valid loop and first valid one! */
+ void **val_p;
+
+ uint v1 = (vtargetmap[last_valid_ml->v] != -1) ? vtargetmap[last_valid_ml->v] : last_valid_ml->v;
+ uint v2 = (vtargetmap[first_valid_ml->v] != -1) ? vtargetmap[first_valid_ml->v] : first_valid_ml->v;
+ BLI_assert(v1 != v2);
+ if (BLI_edgehash_ensure_p(ehash, v1, v2, &val_p)) {
+ last_valid_ml->e = GET_INT_FROM_POINTER(*val_p);
+ }
+ else {
+ const int new_eidx = STACK_SIZE(medge);
+ STACK_PUSH(olde, olde[last_valid_ml->e]);
+ STACK_PUSH(medge, cddm->medge[last_valid_ml->e]);
+ medge[new_eidx].v1 = last_valid_ml->v;
+ medge[new_eidx].v2 = first_valid_ml->v;
+ /* DO NOT change newe mapping, could break actual values due to some deleted original edges. */
+ *val_p = SET_INT_IN_POINTER(new_eidx);
+ created_edges++;
+
+ last_valid_ml->e = new_eidx;
+ }
+ need_edge_to_first_valid_ml = need_edge_from_last_valid_ml = false;
+ }
if (UNLIKELY(c == 0)) {
+ BLI_assert(created_edges == 0);
continue;
}
else if (UNLIKELY(c < 3)) {
STACK_DISCARD(oldl, c);
STACK_DISCARD(mloop, c);
+ if (created_edges > 0) {
+ for (j = STACK_SIZE(medge) - created_edges; j < STACK_SIZE(medge); j++) {
+ BLI_edgehash_remove(ehash, medge[j].v1, medge[j].v2, NULL);
+ }
+ STACK_DISCARD(olde, created_edges);
+ STACK_DISCARD(medge, created_edges);
+ }
continue;
}
-
mp_new = STACK_PUSH_RET_PTR(mpoly);
*mp_new = *mp;
mp_new->totloop = c;
@@ -3129,10 +3218,10 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap, const int
/*update edge indices and copy customdata*/
med = medge;
for (i = 0; i < cddm2->dm.numEdgeData; i++, med++) {
- if (newv[med->v1] != -1)
- med->v1 = newv[med->v1];
- if (newv[med->v2] != -1)
- med->v2 = newv[med->v2];
+ BLI_assert(newv[med->v1] != -1);
+ med->v1 = newv[med->v1];
+ BLI_assert(newv[med->v2] != -1);
+ med->v2 = newv[med->v2];
/* Can happen in case vtargetmap contains some double chains, we do not support that. */
BLI_assert(med->v1 != med->v2);
@@ -3143,11 +3232,10 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap, const int
/*update loop indices and copy customdata*/
ml = mloop;
for (i = 0; i < cddm2->dm.numLoopData; i++, ml++) {
- if (newe[ml->e] != -1)
- ml->e = newe[ml->e];
- if (newv[ml->v] != -1)
- ml->v = newv[ml->v];
-
+ /* Edge remapping has already be done in main loop handling part above. */
+ BLI_assert(newv[ml->v] != -1);
+ ml->v = newv[ml->v];
+
CustomData_copy_data(&dm->loopData, &cddm2->dm.loopData, oldl[i], i, 1);
}