diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-03-22 20:17:36 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-03-22 20:17:36 +0300 |
commit | a2778a262b42cc6af2428cbd5196e9163d6673a9 (patch) | |
tree | 4173de3b77c76faace9e6c100e67ea575eb0c9cd /source/blender/blenkernel/intern/cdderivedmesh.c | |
parent | 867cad85b7af1059b79b5ad70b046c3f68f17b69 (diff) |
Fix #20548: flat shading not drawing right in sculpt mode.
Diffstat (limited to 'source/blender/blenkernel/intern/cdderivedmesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/cdderivedmesh.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index 6399d55150a..b3e702ceee9 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -426,7 +426,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm, return; glShadeModel((mface->flag & ME_SMOOTH)? GL_SMOOTH: GL_FLAT); - BLI_pbvh_draw(cddm->pbvh, partial_redraw_planes, face_nors); + BLI_pbvh_draw(cddm->pbvh, partial_redraw_planes, face_nors, (mface->flag & ME_SMOOTH)); glShadeModel(GL_FLAT); } |