diff options
author | Alexander Romanov <a.romanov@blend4web.com> | 2016-04-26 11:43:02 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2016-04-26 13:43:29 +0300 |
commit | 5abae51a6ef5b0f1b817ef5ce4bff34fef5001cd (patch) | |
tree | ca6d8f3595fd596fe978e4ad69a29bbc647be121 /source/blender/blenkernel/intern/cdderivedmesh.c | |
parent | 98babfa2b86f768ebc0cff6c0d8ec34e18afd2af (diff) |
Support multiple tangents for BI render & viewport
Normal Map node support for GLSL mode and the internal render (multiple tangents support).
The Normal Map node is a useful node which is present in the Cycles render.
It makes it possible to use normal mapping without additional material node in a node tree.
This patch implements Normal Map node for GLSL mode and the internal render.
Previously only the active UV layer was used to calculate tangents.
Diffstat (limited to 'source/blender/blenkernel/intern/cdderivedmesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/cdderivedmesh.c | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index 519b7b44637..e6741657f47 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -1049,11 +1049,13 @@ static void cdDM_drawMappedFacesGLSL( numdata++; } } - if (matconv[a].attribs.tottang && matconv[a].attribs.tang.array) { - matconv[a].datatypes[numdata].index = matconv[a].attribs.tang.gl_index; - matconv[a].datatypes[numdata].size = 4; - matconv[a].datatypes[numdata].type = GL_FLOAT; - numdata++; + for (b = 0; b < matconv[a].attribs.tottang; b++) { + if (matconv[a].attribs.tang[b].array) { + matconv[a].datatypes[numdata].index = matconv[a].attribs.tang[b].gl_index; + matconv[a].datatypes[numdata].size = 4; + matconv[a].datatypes[numdata].type = GL_FLOAT; + numdata++; + } } if (numdata != 0) { matconv[a].numdata = numdata; @@ -1105,11 +1107,13 @@ static void cdDM_drawMappedFacesGLSL( offset += sizeof(unsigned char) * 4; } } - if (matconv[i].attribs.tottang && matconv[i].attribs.tang.array) { - const float (*looptang)[4] = (const float (*)[4])matconv[i].attribs.tang.array; - for (j = 0; j < mpoly->totloop; j++) - copy_v4_v4((float *)&varray[offset + j * max_element_size], looptang[mpoly->loopstart + j]); - offset += sizeof(float) * 4; + for (b = 0; b < matconv[i].attribs.tottang; b++) { + if (matconv[i].attribs.tottang && matconv[i].attribs.tang[b].array) { + const float (*looptang)[4] = (const float (*)[4])matconv[i].attribs.tang[b].array; + for (j = 0; j < mpoly->totloop; j++) + copy_v4_v4((float *)&varray[offset + j * max_element_size], looptang[mpoly->loopstart + j]); + offset += sizeof(float) * 4; + } } } |