diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-09-18 09:14:25 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2014-09-24 08:55:02 +0400 |
commit | 31833d2dc84a273e98716a4c13c79292cdecf48b (patch) | |
tree | 6b876ac2dcc3bb0c2a8c8cb6470c43e856ef771b /source/blender/blenkernel/intern/cdderivedmesh.c | |
parent | 3a40aed3d52aeb24973385d3aa8e0c2234bf0435 (diff) |
Cleanup: use const for read-only arrays
Diffstat (limited to 'source/blender/blenkernel/intern/cdderivedmesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/cdderivedmesh.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index 72de934d08c..23ffa53a096 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -553,7 +553,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm, MVert *mvert = cddm->mvert; MFace *mface = cddm->mface; const float *nors = dm->getTessFaceDataArray(dm, CD_NORMAL); - short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL); + const short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL); int a, glmode = -1, shademodel = -1, matnr = -1, drawCurrentMat = 1; if (cddm->pbvh && cddm->pbvh_draw) { @@ -674,9 +674,9 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, { CDDerivedMesh *cddm = (CDDerivedMesh *) dm; MVert *mv = cddm->mvert; - MFace *mf = DM_get_tessface_data_layer(dm, CD_MFACE); + const MFace *mf = DM_get_tessface_data_layer(dm, CD_MFACE); const float *nors = dm->getTessFaceDataArray(dm, CD_NORMAL); - short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL); + const short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL); MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE); MCol *mcol; int i, orig; @@ -941,7 +941,7 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, MFace *mf = cddm->mface; MCol *mcol; const float *nors = DM_get_tessface_data_layer(dm, CD_NORMAL); - short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL); + const short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL); int colType, useColors = flag & DM_DRAW_USE_COLORS; int i, orig; @@ -1158,8 +1158,8 @@ static void cdDM_drawMappedFacesTex(DerivedMesh *dm, cdDM_drawFacesTex_common(dm, NULL, setDrawOptions, compareDrawOptions, userData, flag); } -static void cddm_draw_attrib_vertex(DMVertexAttribs *attribs, MVert *mvert, int a, int index, int vert, - short (*lnor)[3], int smoothnormal) +static void cddm_draw_attrib_vertex(DMVertexAttribs *attribs, const MVert *mvert, int a, int index, int vert, + const short (*lnor)[3], const bool smoothnormal) { const float zero[4] = {0.0f, 0.0f, 0.0f, 0.0f}; int b; @@ -1235,11 +1235,11 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, CDDerivedMesh *cddm = (CDDerivedMesh *) dm; GPUVertexAttribs gattribs; DMVertexAttribs attribs; - MVert *mvert = cddm->mvert; - MFace *mface = cddm->mface; + const MVert *mvert = cddm->mvert; + const MFace *mface = cddm->mface; /* MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */ - float (*nors)[3] = dm->getTessFaceDataArray(dm, CD_NORMAL); - short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL); + const float (*nors)[3] = dm->getTessFaceDataArray(dm, CD_NORMAL); + const short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL); int a, b, matnr, new_matnr; bool do_draw; int orig; @@ -1278,8 +1278,8 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, glBegin(GL_QUADS); for (a = 0; a < dm->numTessFaceData; a++, mface++) { - const int smoothnormal = lnors || (mface->flag & ME_SMOOTH); - short (*ln1)[3] = NULL, (*ln2)[3] = NULL, (*ln3)[3] = NULL, (*ln4)[3] = NULL; + const bool smoothnormal = lnors || (mface->flag & ME_SMOOTH); + const short (*ln1)[3] = NULL, (*ln2)[3] = NULL, (*ln3)[3] = NULL, (*ln4)[3] = NULL; new_matnr = mface->mat_nr + 1; if (new_matnr != matnr) { @@ -1349,7 +1349,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int start = 0, numfaces = 0 /* , prevdraw = 0 */ /* UNUSED */, curface = 0; int i; - MFace *mf = mface; + const MFace *mf = mface; GPUAttrib datatypes[GPU_MAX_ATTRIB]; /* TODO, messing up when switching materials many times - [#21056]*/ memset(&attribs, 0, sizeof(attribs)); @@ -1573,8 +1573,8 @@ static void cdDM_drawMappedFacesMat(DerivedMesh *dm, DMVertexAttribs attribs; MVert *mvert = cddm->mvert; MFace *mf = cddm->mface; - float (*nors)[3] = dm->getTessFaceDataArray(dm, CD_NORMAL); - short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL); + const float (*nors)[3] = dm->getTessFaceDataArray(dm, CD_NORMAL); + const short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL); int a, matnr, new_matnr; int orig; @@ -1609,8 +1609,8 @@ static void cdDM_drawMappedFacesMat(DerivedMesh *dm, glBegin(GL_QUADS); for (a = 0; a < dm->numTessFaceData; a++, mf++) { - const int smoothnormal = lnors || (mf->flag & ME_SMOOTH); - short (*ln1)[3] = NULL, (*ln2)[3] = NULL, (*ln3)[3] = NULL, (*ln4)[3] = NULL; + const bool smoothnormal = lnors || (mf->flag & ME_SMOOTH); + const short (*ln1)[3] = NULL, (*ln2)[3] = NULL, (*ln3)[3] = NULL, (*ln4)[3] = NULL; /* material */ new_matnr = mf->mat_nr + 1; |