diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2015-03-11 14:18:44 +0300 |
---|---|---|
committer | Antony Riakiotakis <kalast@gmail.com> | 2015-03-11 14:19:16 +0300 |
commit | 99ed95bba297ee13e04571b066d17c53503ffe13 (patch) | |
tree | 579cfaef4d70e5eb816c5d07feacfff214cecdc5 /source/blender/blenkernel/intern/cdderivedmesh.c | |
parent | 72f86ad04650e3609434e754140a3281339eeaa1 (diff) |
Fix really stupid issue reported by Campbell, code retry to render
without VBOs would return prematurely and leak.
Diffstat (limited to 'source/blender/blenkernel/intern/cdderivedmesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/cdderivedmesh.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index 447249cc990..6b7855b7759 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -1085,9 +1085,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, elementsize = GPU_attrib_element_size(datatypes, numdata); buffer = GPU_buffer_alloc(elementsize * dm->drawObject->tot_triangle_point, false); if (buffer == NULL) { - GPU_buffer_unbind(); buffer = GPU_buffer_alloc(elementsize * dm->drawObject->tot_triangle_point, true); - return; } varray = GPU_buffer_lock_stream(buffer); if (varray == NULL) { |