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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-06 13:07:27 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-16 20:55:33 +0300
commit34ab90f546f097cada951b2c9ca22bf271996980 (patch)
treeebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/blenkernel/intern/cloth.c
parent0c495005dd83913864acb510c1d4194a2275dbb0 (diff)
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing both risks the depsgraph and evaluation context not matching, and it complicates the Python API where we'd have to expose both which is not so easy to understand. This also removes the global evaluation context in main, which assumed there to be a single active scene and view layer. Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/blenkernel/intern/cloth.c')
-rw-r--r--source/blender/blenkernel/intern/cloth.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index e928dfaab37..976b8965fa2 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -347,7 +347,7 @@ static int do_init_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *resul
return 1;
}
-static int do_step_cloth(const struct EvaluationContext *eval_ctx, Object *ob, ClothModifierData *clmd, DerivedMesh *result, int framenr)
+static int do_step_cloth(struct Depsgraph *depsgraph, Object *ob, ClothModifierData *clmd, DerivedMesh *result, int framenr)
{
ClothVertex *verts = NULL;
Cloth *cloth;
@@ -372,7 +372,7 @@ static int do_step_cloth(const struct EvaluationContext *eval_ctx, Object *ob, C
mul_m4_v3(ob->obmat, verts->xconst);
}
- effectors = pdInitEffectors(eval_ctx, clmd->scene, ob, NULL, clmd->sim_parms->effector_weights, true);
+ effectors = pdInitEffectors(depsgraph, clmd->scene, ob, NULL, clmd->sim_parms->effector_weights, true);
if (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_DYNAMIC_BASEMESH )
cloth_update_verts ( ob, clmd, result );
@@ -402,7 +402,7 @@ static int do_step_cloth(const struct EvaluationContext *eval_ctx, Object *ob, C
/************************************************
* clothModifier_do - main simulation function
************************************************/
-void clothModifier_do(ClothModifierData *clmd, const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm, float (*vertexCos)[3])
+void clothModifier_do(ClothModifierData *clmd, struct Depsgraph *depsgraph, Scene *scene, Object *ob, DerivedMesh *dm, float (*vertexCos)[3])
{
PointCache *cache;
PTCacheID pid;
@@ -490,7 +490,7 @@ void clothModifier_do(ClothModifierData *clmd, const struct EvaluationContext *e
/* do simulation */
BKE_ptcache_validate(cache, framenr);
- if (!do_step_cloth(eval_ctx, ob, clmd, dm, framenr)) {
+ if (!do_step_cloth(depsgraph, ob, clmd, dm, framenr)) {
BKE_ptcache_invalidate(cache);
}
else