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authorJulian Eisel <eiseljulian@gmail.com>2017-02-22 20:52:07 +0300
committerJulian Eisel <eiseljulian@gmail.com>2017-02-22 20:54:56 +0300
commit9c106ff2112dedb4bb7e36f9c0805921c82aede0 (patch)
tree3d2628471423e0faac0962a7aa0dd09d5487406e /source/blender/blenkernel/intern/collection.c
parentefc499cb991f1a432632d7c3a38070d36a3168b4 (diff)
Cleanup: Style
Diffstat (limited to 'source/blender/blenkernel/intern/collection.c')
-rw-r--r--source/blender/blenkernel/intern/collection.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index 24f97c00afb..92121ff8270 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -100,8 +100,7 @@ static void collection_free(SceneCollection *sc)
*/
bool collection_remlink(SceneCollection *sc_parent, SceneCollection *sc_gone)
{
- for (SceneCollection *sc = sc_parent->scene_collections.first; sc; sc = sc->next)
- {
+ for (SceneCollection *sc = sc_parent->scene_collections.first; sc; sc = sc->next) {
if (sc == sc_gone) {
BLI_remlink(&sc_parent->scene_collections, sc_gone);
return true;
@@ -120,7 +119,7 @@ bool collection_remlink(SceneCollection *sc_parent, SceneCollection *sc_gone)
static void layer_collection_remove(SceneLayer *sl, ListBase *lb, const SceneCollection *sc)
{
LayerCollection *lc = lb->first;
- while(lc) {
+ while (lc) {
if (lc->scene_collection == sc) {
BKE_scene_layer_engine_settings_collection_recalculate(sl, lc);
BKE_layer_collection_free(sl, lc);
@@ -214,7 +213,8 @@ SceneCollection *BKE_collection_master(const Scene *scene)
* Free (or release) any data used by the master collection (does not free the master collection itself).
* Used only to clear the entire scene data since it's not doing re-syncing of the LayerCollection tree
*/
-void BKE_collection_master_free(Scene *scene){
+void BKE_collection_master_free(Scene *scene)
+{
collection_free(BKE_collection_master(scene));
}
@@ -300,7 +300,7 @@ typedef struct SceneCollectionsIteratorData {
Scene *scene;
void **array;
int tot, cur;
- } SceneCollectionsIteratorData;
+} SceneCollectionsIteratorData;
static void scene_collection_callback(SceneCollection *sc, BKE_scene_collections_Cb callback, void *data)
{