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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-02-08 16:55:31 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-02-08 16:55:31 +0300
commitec7df03c867d28316708e9b91bec5cef0aee832e (patch)
tree3f560939b745032e235d9ac789c4117d669d6462 /source/blender/blenkernel/intern/collision.c
parent4c318539b2f6abdf8f2a02376b6fcb8d30a4b12e (diff)
Warning fixes, one actual bug found in sequencer sound wave drawing. Also
changed some malloc to MEM_mallocN while trying to track down a memory leak.
Diffstat (limited to 'source/blender/blenkernel/intern/collision.c')
-rw-r--r--source/blender/blenkernel/intern/collision.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 2ea54ac1f03..3348f7e94c7 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -313,6 +313,7 @@ gsl_poly_solve_quadratic (double a, double b, double c,
* See Bridson et al. "Robust Treatment of Collision, Contact and Friction for Cloth Animation"
* page 4, left column
*/
+#if 0
static int cloth_get_collision_time ( double a[3], double b[3], double c[3], double d[3], double e[3], double f[3], double solution[3] )
{
int num_sols = 0;
@@ -424,6 +425,7 @@ static int cloth_get_collision_time ( double a[3], double b[3], double c[3], dou
return num_sols;
}
+#endif
// w3 is not perfect
@@ -837,6 +839,7 @@ static int cloth_collision_response_moving( ClothModifierData *clmd, CollisionMo
}
#endif
+#if 0
static float projectPointOntoLine(float *p, float *a, float *b)
{
float ba[3], pa[3];
@@ -1067,7 +1070,6 @@ static float edgedge_distance(float np11[3], float np12[3], float np21[3], float
return 0;
}
-#if 0
static int cloth_collision_moving_edges ( ClothModifierData *clmd, CollisionModifierData *collmd, CollPair *collpair )
{
EdgeCollPair edgecollpair;