diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-03-07 12:46:27 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-03-07 12:46:27 +0300 |
commit | f02af0407fbcb4924a1a1f938629c814259ce086 (patch) | |
tree | d4b05207886977e9cd5b47fdeecac0cbeb6bd818 /source/blender/blenkernel/intern/collision.c | |
parent | b9ae517794765d6a16604de2803145e859bafb9d (diff) |
Cleanup: use _BEGIN suffix for group iterators
Diffstat (limited to 'source/blender/blenkernel/intern/collision.c')
-rw-r--r-- | source/blender/blenkernel/intern/collision.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c index 21945f07a10..55ded96fe01 100644 --- a/source/blender/blenkernel/intern/collision.c +++ b/source/blender/blenkernel/intern/collision.c @@ -506,7 +506,7 @@ static void add_collision_object(Object ***objs, unsigned int *numobj, unsigned Group *group= ob->dup_group; /* add objects */ - FOREACH_GROUP_OBJECT(group, object) + FOREACH_GROUP_OBJECT_BEGIN(group, object) { add_collision_object(objs, numobj, maxobj, object, self, level+1, modifier_type); } @@ -527,7 +527,7 @@ Object **get_collisionobjects_ext(Scene *scene, Object *self, Group *group, unsi /* gather all collision objects */ if (group) { /* use specified group */ - FOREACH_GROUP_OBJECT(group, object) + FOREACH_GROUP_OBJECT_BEGIN(group, object) { add_collision_object(&objs, &numobj, &maxobj, object, self, level, modifier_type); } @@ -584,7 +584,7 @@ static void add_collider_cache_object(ListBase **objs, Object *ob, Object *self, Group *group= ob->dup_group; /* add objects */ - FOREACH_GROUP_OBJECT(group, object) + FOREACH_GROUP_OBJECT_BEGIN(group, object) { add_collider_cache_object(objs, object, self, level+1); } @@ -598,7 +598,7 @@ ListBase *get_collider_cache(Scene *scene, Object *self, Group *group) /* add object in same layer in scene */ if (group) { - FOREACH_GROUP_OBJECT(group, object) + FOREACH_GROUP_OBJECT_BEGIN(group, object) { add_collider_cache_object(&objs, object, self, 0); } |