diff options
author | Campbell Barton <ideasman42@gmail.com> | 2015-08-20 10:32:25 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2015-08-20 10:52:26 +0300 |
commit | 176b806626ed62cb1bb9f609f927dc27e6e9c268 (patch) | |
tree | 7967f49985257e4b3ddd0a247157a2c46f0223ef /source/blender/blenkernel/intern/collision.c | |
parent | 67e32b31951b8b570148bd8b456afac27bb9645a (diff) |
BVH-overlap: add callback to BLI_bvhtree_overlap
The callback checks if 2 nodes intersect (not just their AABB).
Advantages:
- theres no need to allocate overlaps which are later ignored.
- expensive intersection tests will run multi-threaded.
Currently only used for Python API.
Diffstat (limited to 'source/blender/blenkernel/intern/collision.c')
-rw-r--r-- | source/blender/blenkernel/intern/collision.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c index db3642ae183..d35762a6f13 100644 --- a/source/blender/blenkernel/intern/collision.c +++ b/source/blender/blenkernel/intern/collision.c @@ -723,7 +723,7 @@ int cloth_bvh_objcollision(Object *ob, ClothModifierData *clmd, float step, floa continue; /* search for overlapping collision pairs */ - overlap = BLI_bvhtree_overlap ( cloth_bvh, collmd->bvhtree, &result ); + overlap = BLI_bvhtree_overlap(cloth_bvh, collmd->bvhtree, &result, NULL, NULL); // go to next object if no overlap is there if ( result && overlap ) { @@ -785,7 +785,7 @@ int cloth_bvh_objcollision(Object *ob, ClothModifierData *clmd, float step, floa if ( cloth->bvhselftree ) { // search for overlapping collision pairs - overlap = BLI_bvhtree_overlap ( cloth->bvhselftree, cloth->bvhselftree, &result ); + overlap = BLI_bvhtree_overlap(cloth->bvhselftree, cloth->bvhselftree, &result, NULL, NULL); // #pragma omp parallel for private(k, i, j) schedule(static) for ( k = 0; k < result; k++ ) { @@ -1248,7 +1248,7 @@ int cloth_points_objcollision(Object *ob, ClothModifierData *clmd, float step, f continue; /* search for overlapping collision pairs */ - overlap = BLI_bvhtree_overlap ( cloth_bvh, collmd->bvhtree, &result ); + overlap = BLI_bvhtree_overlap(cloth_bvh, collmd->bvhtree, &result, NULL, NULL); epsilon = BLI_bvhtree_getepsilon(collmd->bvhtree); // go to next object if no overlap is there @@ -1374,7 +1374,7 @@ void cloth_find_point_contacts(Object *ob, ClothModifierData *clmd, float step, continue; /* search for overlapping collision pairs */ - overlap = BLI_bvhtree_overlap(cloth_bvh, collmd->bvhtree, &result); + overlap = BLI_bvhtree_overlap(cloth_bvh, collmd->bvhtree, &result, NULL, NULL); epsilon = BLI_bvhtree_getepsilon(collmd->bvhtree); // go to next object if no overlap is there |