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authorLukas Tönne <lukas.toenne@gmail.com>2014-09-04 12:34:32 +0400
committerLukas Tönne <lukas.toenne@gmail.com>2015-01-20 11:29:57 +0300
commit93194eb0e983d99c0c4cad29bd4eb09a77fc5fbb (patch)
treeb7a14ea016280d44434f8838186a11ade759eb73 /source/blender/blenkernel/intern/collision.c
parent971419c27d43ebf0383c691bcf8def561a1837fc (diff)
Fixed for hair collision detection, old/new positions were swapped.
Diffstat (limited to 'source/blender/blenkernel/intern/collision.c')
-rw-r--r--source/blender/blenkernel/intern/collision.c18
1 files changed, 4 insertions, 14 deletions
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 0bc81d2e9da..9e247347f63 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -1072,17 +1072,6 @@ static bool cloth_points_collision_response_static(ClothModifierData *clmd, Coll
return result;
}
-#if 0
-BLI_INLINE void face_normal(float co1[3], float co2[3], float co3[3], float nor[3])
-{
- float p[3], q[3];
- sub_v3_v3v3(p, co2, co1);
- sub_v3_v3v3(q, co3, co1);
- cross_v3_v3v3(nor, p, q);
- normalize_v3(nor);
-}
-#endif
-
BLI_INLINE bool cloth_point_face_collision_params(const float p1[3], const float p2[3], const float v0[3], const float v1[3], const float v2[3],
float r_nor[3], float *r_lambda, float r_uv[2])
{
@@ -1126,7 +1115,7 @@ BLI_INLINE bool cloth_point_face_collision_params(const float p1[3], const float
}
static CollPair *cloth_point_collpair(float p1[3], float p2[3], MVert *mverts, int bp1, int bp2, int bp3,
- int index_cloth, int index_coll, float epsilon, CollPair *collpair)
+ int index_cloth, int index_coll, float epsilon, CollPair *collpair, SimDebugData *debug_data)
{
float *co1 = mverts[bp1].co, *co2 = mverts[bp2].co, *co3 = mverts[bp3].co;
float lambda, uv[2], distance1, distance2;
@@ -1140,6 +1129,7 @@ static CollPair *cloth_point_collpair(float p1[3], float p2[3], MVert *mverts, i
distance1 = dot_v3v3(v1p1, facenor);
sub_v3_v3v3(v1p2, p2, co1);
distance2 = dot_v3v3(v1p2, facenor);
+ BKE_sim_debug_data_add_line(debug_data, p1, p2, 0,1,1, "collision", hash_int_2d(98293, hash_int_2d(index_cloth, index_coll)));
if (distance2 > epsilon || (distance1 < 0.0f && distance2 < 0.0f))
return collpair;
@@ -1185,9 +1175,9 @@ static CollPair* cloth_point_collision(ModifierData *md1, ModifierData *md2,
vert = &clmd->clothObject->verts[overlap->indexA];
face = &collmd->mfaces[overlap->indexB];
- collpair = cloth_point_collpair(vert->x, vert->tx, mverts, face->v1, face->v2, face->v3, overlap->indexA, overlap->indexB, epsilon, collpair);
+ collpair = cloth_point_collpair(vert->tx, vert->x, mverts, face->v1, face->v2, face->v3, overlap->indexA, overlap->indexB, epsilon, collpair, clmd->debug_data);
if (face->v4)
- collpair = cloth_point_collpair(vert->x, vert->tx, mverts, face->v3, face->v4, face->v1, overlap->indexA, overlap->indexB, epsilon, collpair);
+ collpair = cloth_point_collpair(vert->tx, vert->x, mverts, face->v3, face->v4, face->v1, overlap->indexA, overlap->indexB, epsilon, collpair, clmd->debug_data);
return collpair;
}