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authorCampbell Barton <ideasman42@gmail.com>2020-08-13 09:21:10 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-08-13 09:21:10 +0300
commit357547b010a5a0ec5434f35571ea93cddf5be4a5 (patch)
tree0d8a315f8b9ce47f001845130d575dca5ba0a8ea /source/blender/blenkernel/intern/constraint.c
parent608ec79bc324bf4a33ee695ec72850e642653e70 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/blenkernel/intern/constraint.c')
-rw-r--r--source/blender/blenkernel/intern/constraint.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 01ce95d9d70..047f927ae88 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -602,8 +602,7 @@ static void constraint_target_to_mat4(Object *ob,
pchan = BKE_pose_channel_find_name(ob->pose, substring);
if (pchan) {
/* Multiply the PoseSpace accumulation/final matrix for this
- * PoseChannel by the Armature Object's Matrix to get a worldspace
- * matrix.
+ * PoseChannel by the Armature Object's Matrix to get a world-space matrix.
*/
bool is_bbone = (pchan->bone) && (pchan->bone->segments > 1) &&
(flag & CONSTRAINT_BBONE_SHAPE);