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authorCampbell Barton <ideasman42@gmail.com>2012-05-05 20:03:57 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-05 20:03:57 +0400
commit1dccd4c98a4909383b9c11f7c2ee987e22833dad (patch)
tree3d127436243536d6ceaba4cb884249156ba215cd /source/blender/blenkernel/intern/constraint.c
parentff4ff9c8a429d9869e7056417bc7acd47a545eb2 (diff)
code cleanup: naming - pose/armature/image
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
Diffstat (limited to 'source/blender/blenkernel/intern/constraint.c')
-rw-r--r--source/blender/blenkernel/intern/constraint.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index a244fa96fda..66209e8a924 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -308,7 +308,7 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4]
/* pose to local */
else if (to == CONSTRAINT_SPACE_LOCAL) {
if (pchan->bone) {
- armature_mat_pose_to_bone(pchan, mat, mat);
+ BKE_armature_mat_pose_to_bone(pchan, mat, mat);
#if 0 /* XXX Old code, will remove it later. */
constraint_pchan_diff_mat(pchan, diff_mat);
@@ -317,7 +317,7 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4]
/* override with local location */
if ((pchan->parent) && (pchan->bone->flag & BONE_NO_LOCAL_LOCATION)) {
- armature_mat_pose_to_bone_ex(ob, pchan, pchan->pose_mat, tempmat);
+ BKE_armature_mat_pose_to_bone_ex(ob, pchan, pchan->pose_mat, tempmat);
copy_v3_v3(mat[3], tempmat[3]);
}
#endif
@@ -337,7 +337,7 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4]
/* local to pose - do inverse procedure that was done for pose to local */
if (pchan->bone) {
/* we need the posespace_matrix = local_matrix + (parent_posespace_matrix + restpos) */
- armature_mat_bone_to_pose(pchan, mat, mat);
+ BKE_armature_mat_bone_to_pose(pchan, mat, mat);
#if 0
constraint_pchan_diff_mat(pchan, diff_mat);
@@ -593,7 +593,7 @@ static void constraint_target_to_mat4 (Object *ob, const char *substring, float
else {
bPoseChannel *pchan;
- pchan = get_pose_channel(ob->pose, substring);
+ pchan = BKE_pose_channel_find_name(ob->pose, substring);
if (pchan) {
/* Multiply the PoseSpace accumulation/final matrix for this
* PoseChannel by the Armature Object's Matrix to get a worldspace
@@ -687,7 +687,7 @@ static void default_get_tarmat (bConstraint *con, bConstraintOb *UNUSED(cob), bC
\
if (ct->tar) { \
if ((ct->tar->type==OB_ARMATURE) && (ct->subtarget[0])) { \
- bPoseChannel *pchan= get_pose_channel(ct->tar->pose, ct->subtarget); \
+ bPoseChannel *pchan= BKE_pose_channel_find_name(ct->tar->pose, ct->subtarget); \
ct->type = CONSTRAINT_OBTYPE_BONE; \
ct->rotOrder= (pchan) ? (pchan->rotmode) : EULER_ORDER_DEFAULT; \
}\
@@ -2199,18 +2199,18 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint
*/
pchan = cob->pchan;
- tchan= verify_pose_channel(pose, pchan->name);
+ tchan= BKE_pose_channel_verify(pose, pchan->name);
tchan->rotmode= pchan->rotmode;
/* evaluate action using workob (it will only set the PoseChannel in question) */
what_does_obaction(cob->ob, &workob, pose, data->act, pchan->name, t);
/* convert animation to matrices for use here */
- pchan_calc_mat(tchan);
+ BKE_pchan_calc_mat(tchan);
copy_m4_m4(ct->matrix, tchan->chan_mat);
/* Clean up */
- free_pose(pose);
+ BKE_pose_free(pose);
}
else if (cob->type == CONSTRAINT_OBTYPE_OBJECT) {
Object workob;
@@ -4542,7 +4542,7 @@ static void con_extern_cb(bConstraint *UNUSED(con), ID **idpoin, short UNUSED(is
}
/* helper for copy_constraints(), to be used for making sure that usercounts of copied ID's are fixed up */
-static void con_fix_copied_refs_cb(bConstraint *con, ID **idpoin, short isReference, void *UNUSED(userData))
+static void con_fix_copied_refs_cb(bConstraint *UNUSED(con), ID **idpoin, short isReference, void *UNUSED(userData))
{
/* increment usercount if this is a reference type */
if ((*idpoin) && (isReference))