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authorBrecht Van Lommel <brecht@blender.org>2021-11-19 14:44:27 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-11-19 14:46:49 +0300
commit7d5ef64bfb26825658f1a9e0485366e4b3568a0c (patch)
tree6e335b7b85ff5dc152e087047fca7cd68db37d1d /source/blender/blenkernel/intern/constraint.c
parenteb071c9ff4e69b3b721a91bed3f0bf758fbe6c0e (diff)
Cleanup: fix typos in comments and docs
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D13264
Diffstat (limited to 'source/blender/blenkernel/intern/constraint.c')
-rw-r--r--source/blender/blenkernel/intern/constraint.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index b2b03d28483..beaf2f2be9a 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -2010,7 +2010,7 @@ static void rotlike_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *tar
/* We must get compatible eulers from the beginning because
* some of them can be modified below (see bug T21875).
* Additionally, since this constraint is based on euler rotation math, it doesn't work well
- * with shear. The Y axis is chosen as the main axis when we orthoganalize the matrix because
+ * with shear. The Y axis is chosen as the main axis when we orthogonalize the matrix because
* constraints are used most commonly on bones. */
float mat[4][4];
copy_m4_m4(mat, ct->matrix);