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authorJoshua Leung <aligorith@gmail.com>2009-09-08 13:41:15 +0400
committerJoshua Leung <aligorith@gmail.com>2009-09-08 13:41:15 +0400
commit5ce8b1f70476626aae9a5a818398cf9e55a679af (patch)
tree61d192e011150860a2fa91c2a558c4204c31ed38 /source/blender/blenkernel/intern/constraint.c
parentb9816c98bc0ffaa4992362aca0239c0f6832eccd (diff)
2.5 - FollowPath Constraint + File Loading Bugfix
* Added a new option ('Fixed Position') for Follow Path constraint which allows you to constrain an object/bone to some fixed position along the curve. Unlike the default mode of operation, this doesn't depend on time unless you explicitly animate the offset percentage parameter associated with this. * Made old (pre 2.5) files saved with armatures in pose mode load in pose mode again.
Diffstat (limited to 'source/blender/blenkernel/intern/constraint.c')
-rw-r--r--source/blender/blenkernel/intern/constraint.c23
1 files changed, 16 insertions, 7 deletions
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 0f7767a1808..dfbcc51a93c 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -1178,17 +1178,26 @@ static void followpath_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr
makeDispListCurveTypes(cob->scene, ct->tar, 0);
if (cu->path && cu->path->data) {
- curvetime= bsystem_time(cob->scene, ct->tar, (float)ctime, 0.0) - data->offset;
-
-#if 0 // XXX old animation system
- if (calc_ipo_spec(cu->ipo, CU_SPEED, &curvetime)==0) {
- curvetime /= cu->pathlen;
+ if ((data->followflag & FOLLOWPATH_STATIC) == 0) {
+ /* animated position along curve depending on time */
+ curvetime= bsystem_time(cob->scene, ct->tar, ctime, 0.0) - data->offset;
+
+ /* ctime is now a proper var setting of Curve which gets set by Animato like any other var that's animated,
+ * but this will only work if it actually is animated...
+ *
+ * we firstly calculate the modulus of cu->ctime/cu->pathlen to clamp ctime within the 0.0 to 1.0 times pathlen
+ * range, then divide this (the modulus) by pathlen to get a value between 0.0 and 1.0
+ */
+ curvetime= fmod(cu->ctime, cu->pathlen) / cu->pathlen;
CLAMP(curvetime, 0.0, 1.0);
}
-#endif // XXX old animation system
+ else {
+ /* fixed position along curve */
+ curvetime= data->offset; // XXX might need a more sensible value
+ }
if ( where_on_path(ct->tar, curvetime, vec, dir) ) {
- if (data->followflag) {
+ if (data->followflag & FOLLOWPATH_FOLLOW) {
vectoquat(dir, (short) data->trackflag, (short) data->upflag, quat);
Normalize(dir);