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authorCampbell Barton <ideasman42@gmail.com>2018-07-15 00:49:00 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-15 00:49:00 +0300
commit5ebebcfbfff4c218ab4101ee7f6a66617ee9b01f (patch)
tree86f319a9291847c2608bfd0b89bae3d504e378cf /source/blender/blenkernel/intern/constraint.c
parentcd1600413246a62156441f6e7910489b19ae5a28 (diff)
WM: rename manipulator to gizmo internally
Diffstat (limited to 'source/blender/blenkernel/intern/constraint.c')
-rw-r--r--source/blender/blenkernel/intern/constraint.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 0cbd77b67d2..4f772673e1d 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -463,8 +463,8 @@ static void contarget_get_mesh_mat(Object *ob, const char *substring, float mat[
}
/* derive the rotation from the average normal:
- * - code taken from transform_manipulator.c,
- * calc_manipulator_stats, V3D_MANIP_NORMAL case
+ * - code taken from transform_gizmo.c,
+ * calc_gizmo_stats, V3D_MANIP_NORMAL case
*/
/* we need the transpose of the inverse for a normal... */
copy_m3_m4(imat, ob->obmat);