Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-03-09 04:41:09 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-09 04:41:09 +0400
commit4f7bdc59d31e94bc97955c1efeef2a8fce0c8ecd (patch)
tree7e0a36829cf52ff260821ce02716727052b95d32 /source/blender/blenkernel/intern/constraint.c
parent27d43f3fd3a6fbda95cdb87e4672fe34f19c2205 (diff)
style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
Diffstat (limited to 'source/blender/blenkernel/intern/constraint.c')
-rw-r--r--source/blender/blenkernel/intern/constraint.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index d0e01c4fde6..cad354e451a 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -576,7 +576,7 @@ static void constraint_target_to_mat4 (Object *ob, const char *substring, float
/* Current method just takes the average location of all the points in the
* VertexGroup, and uses that as the location value of the targets. Where
* possible, the orientation will also be calculated, by calculating an
- * 'average' vertex normal, and deriving the rotaation from that.
+ * 'average' vertex normal, and deriving the rotation from that.
*
* NOTE: EditMode is not currently supported, and will most likely remain that
* way as constraints can only really affect things on object/bone level.
@@ -3637,7 +3637,7 @@ static void damptrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
/* find the (unit) direction that the axis we're interested in currently points
* - mul_mat3_m4_v3() only takes the 3x3 (rotation+scaling) components of the 4x4 matrix
- * - the normalisation step at the end should take care of any unwanted scaling
+ * - the normalization step at the end should take care of any unwanted scaling
* left over in the 3x3 matrix we used
*/
copy_v3_v3(obvec, track_dir_vecs[data->trackflag]);
@@ -4398,7 +4398,7 @@ void remove_constraints_type (ListBase *list, short type, short last_only)
/* ......... */
-/* Creates a new constraint, initialises its data, and returns it */
+/* Creates a new constraint, initializes its data, and returns it */
static bConstraint *add_new_constraint_internal (const char *name, short type)
{
bConstraint *con= MEM_callocN(sizeof(bConstraint), "Constraint");